Author |
Message |
Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
|
Posted: Wed Jun 16, 2004 3:04 pm Post subject: |
 |
|
|
|
The aim of encryption is to make the task of brute force attack take virtually forever. In this case, that is directly related to the size of the key. A 32-bit key can create 4 billion possible keystreams. It doesn't matter how long they are, only that they are as long as the data. Double the number of bits in the key, and you square the number of combinations (64 bit key = 16 quintillion combinations).
You really need to stop trying to implement encryption code or pretend you are an expert (ie make false claims because "someone told you something") until you understand it. You've spent well over 6 months now doing nothing but telling everyone who knows more than you that you are smarter than them, and you are still not past the very basics. _________________ 4,691 irradiated haggis! |
|
Back to top |
|
 |
Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
|
Posted: Thu Jun 17, 2004 7:20 am Post subject: |
 |
|
|
|
Dr Brain wrote: | I know only a small amount AVR ASM, but I could steal SSC passwords without problems, without using ASM. | Have you run any tests to prove this? I thought when connecting to SSC the player's password is encrypted/hashed in some way, so server ops cannot see the plaintext password.
Cyan~Fire wrote: | the server-biller chatter, for which the protocol is known | Really? I have not seen any documentation on this protocol, please post some links. |
|
Back to top |
|
 |
Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
|
Posted: Thu Jun 17, 2004 10:04 am Post subject: |
 |
|
|
|
I don't know where the documentation is... I basically take Catid's SSB2 code as the only docs out there. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
|
Back to top |
|
 |
Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
|
Posted: Thu Jun 17, 2004 10:58 am Post subject: |
 |
|
|
|
Smong wrote: | Have you run any tests to prove this? I thought when connecting to SSC the player's password is encrypted/hashed in some way, so server ops cannot see the plaintext password. |
No. But getting it back to cleartext isn't the only way to cause fake player havoc on the SSC biller. That I know for a fact. And there is always VIE connection's passwords.
But like I said, I have no desire to do anything of the sort, but the mere fact that it can be done should turn some heads. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
|
Back to top |
|
 |
|