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Server Help | ASSS Wiki (0) | Shanky.com
Ship Settings

 
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mt13
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PostPosted: Tue Jun 15, 2004 9:51 pm    Post subject: Ship Settings Reply to topic Reply with quote

Hi, I searched for a ship settings post, but didn't find one. Can somebody tell me what I need to do to the .cfg to make it an easy tk arena? Could you give some suggestions? All will be helpful. Thank you.
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SeeBombLevel=1
DisableFastShooting=0
Radius=0
SuperTime=6000
ShieldsTime=4000
Gravity=1500
GravityTopSpeed=100
BulletFireEnergy=20
MultiFireEnergy=30
BombFireEnergy=0
BombFireEnergyUpgrade=0
LandmineFireEnergy=300
LandmineFireEnergyUpgrade=150
BulletSpeed=2000
BombSpeed=7500
BulletFireDelay=25
MultiFireDelay=50
BombFireDelay=300
LandmineFireDelay=125
MultiFireAngle=500
CloakEnergy=1
StealthEnergy=1
AntiWarpEnergy=1
XRadarEnergy=1
MaximumRotation=350
MaximumThrust=19
MaximumSpeed=1300
MaximumRecharge=1150
MaximumEnergy=1100
InitialRotation=300
InitialThrust=16
InitialSpeed=1200
InitialRecharge=400
InitialEnergy=900
UpgradeRotation=40
UpgradeThrust=2
UpgradeSpeed=250
UpgradeRecharge=166
UpgradeEnergy=100
AfterburnerEnergy=1200
BombThrust=500
BurstSpeed=3000
BurstShrapnel=24
TurretThrustPenalty=1
TurretSpeedPenalty=125
TurretLimit=5
RocketTime=1000
InitialBounty=0
MaxMines=5
RepelMax=3
BurstMax=3
DecoyMax=3
ThorMax=3
BrickMax=3
RocketMax=3
PortalMax=3
InitialRepel=1
InitialBurst=0
InitialBrick=0
InitialRocket=0
InitialThor=0
InitialDecoy=1
InitialPortal=1
BombBounceCount=1
CloakStatus=2
StealthStatus=0
XRadarStatus=1
AntiWarpStatus=1
DamageFactor=30
PrizeShareLimit=100
AttachBounty=12
ShrapnelMax=8
ShrapnelRate=2
MaxGuns=0
MaxBombs=15
InitialGuns=0
InitialBombs=15
EmpBomb=0
SeeMines=0
DoubleBarrel=0
SoccerBallFriction=12
SoccerBallProximity=64
SoccerThrowTime=9000
SoccerBallSpeed=9000
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SuSE
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PostPosted: Tue Jun 15, 2004 10:04 pm    Post subject: Reply to topic Reply with quote

Bomb:BombDamageLevel=99999
Bomb:BombExplodePixels=99999

rofl that should do it
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mt13
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PostPosted: Tue Jun 15, 2004 11:08 pm    Post subject: Reply to topic Reply with quote

Umm...Instead of giving me settings, explain what important ones for bomb bounce, bomb damage, and how large of a radius for the bomb affects are, and what the numbers do. Thanks
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PostPosted: Tue Jun 15, 2004 11:50 pm    Post subject: Reply to topic Reply with quote

Umm check in the [Bomb] section. Should be self-explanatory. BTW, there is no "BombDamageUpgrade" setting, it's all the same.
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SuSE
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PostPosted: Wed Jun 16, 2004 5:41 am    Post subject: Reply to topic Reply with quote

well basically if the bomb damage dealt is higher than the ship's current energy, then the bomb kills the ship

to tk, however, you probably have to hit a nearby tile - so since the likelihood of a "direct" hit is cut down, make it a little higher than you would if you could actually hit the ship
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Lumenesc
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PostPosted: Wed Jun 16, 2004 1:42 pm    Post subject: Reply to topic Reply with quote

(and make sure your bombs dont bounce forever or noone will die o-O)
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