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ChalkEagle Newbie
Joined: May 31 2004 Posts: 23 Offline
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Posted: Mon May 31, 2004 9:09 pm Post subject: Animation not Appearing |
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I have created an animation file, as a BMP. It is 94 Frames in length. When the lvz file is compiled it amounts to only around 1.45MB (1,523,712 bytes), well below the 4MB cap.
I have had successful animations of prior versions of the animation (34 Frames in Length), however when I access the zone, it no longer shows the animated image (94 Frames). I downloaded the LVZ file from the zone, then DeBuilt it. The image files are fine, and the code seems correct:
LVZ Code (After DeBuild):
Quote: | ; This file was created by DeBuildLevel, version 0.02, created May 15 2003 19:07:30
Outfile=scroller.lvz
File=scroller.bmp
; Compression Info: FullSize: 16451078 Compressed Size: 1511229 Compression Percent: 90.8%
; Object Information Compression Info:
; FullSize: 41 Compressed Size: 43 Compression Percent: 10475529985.4%
[objectimages]
IMAGE0=scroller.bmp,94,1,100
; Total loop time: 1.000 seconds Frame time: 0.011 seconds
[mapobjects]
8065,8054,IMAGE0,AfterTiles,ShowAlways,0,0
; Bytes Saved in Compression: 14,939,847
; File Compression Percent: 90.8% |
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Any help regarding this situation would be appreciated.
Regards
Chalk Eagle |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Mon May 31, 2004 10:52 pm Post subject: |
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attach copy of .lvz |
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Mine GO BOOM Hunch Hunch What What

Age:41 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Tue Jun 01, 2004 11:44 am Post subject: |
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SuSE wrote: | attach copy of .lvz |
He can't. But what he failed in, is the fact that the uncompressed image is way too big for Continuum to even handle. I believe it also includes a hard-limit for each image, and I know for a fact that 16meg is well over that limit. |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Tue Jun 01, 2004 2:19 pm Post subject: |
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Suggestions of not using BMP for graphics o.o  _________________ Performance is often the art of cheating carefully. - James Gosling |
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ChalkEagle Newbie
Joined: May 31 2004 Posts: 23 Offline
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Posted: Tue Jun 01, 2004 3:32 pm Post subject: . |
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Thanks for helping. While the size of the file, it turns out, isnt the problem, it did get me on the right path to figuring out the problem.
The issue (which is now resolved) was that the filmstrip was too long. I had 94 Frames, all Horizontal [On A Single Row]. To remedy the situation, all i needed to do was to make the strip 2 rows. So now it is 47 cols 2 rows. It works great now.
Again, thank you for your help, I appreciate it.
-Chalk Eagle |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Tue Jun 01, 2004 3:43 pm Post subject: |
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great, another mysterious limitation |
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VampZ Guest
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Posted: Thu Jun 03, 2004 5:46 pm Post subject: |
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You don't need it going 100 fps when continuum or your moniter is only going at 60. |
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