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4th spawn

 
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PostPosted: Mon Apr 12, 2004 12:44 pm    Post subject: 4th spawn Reply to topic Reply with quote

Hey i got a 4 way ctf and i need a 4th spawn location on it there isnt one on server.cfg any body know what i can do???
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PostPosted: Mon Apr 12, 2004 1:51 pm    Post subject: Reply to topic Reply with quote

You can only spawn at a max 3 bot's per core with mervbot. sorry. {you'll need to launch a new core}
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PostPosted: Mon Apr 12, 2004 6:08 pm    Post subject: Reply to topic Reply with quote

If you are talking about the Spawn settings in the server.cfg, there are 4 of them. 0, 1, 2, and 3.
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CypherJF
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PostPosted: Mon Apr 12, 2004 6:38 pm    Post subject: Reply to topic Reply with quote

ohh sorry i totally misread it, you're talking about the CTF plugin.. I'm not sure sorry :/
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PostPosted: Mon Apr 12, 2004 7:01 pm    Post subject: Reply to topic Reply with quote

LOVE U MGB!!!!
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PostPosted: Mon Apr 12, 2004 9:02 pm    Post subject: Reply to topic Reply with quote

...
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PostPosted: Thu May 27, 2004 12:23 am    Post subject: Reply to topic Reply with quote

you can spawn up to around 750 bots with one core using mervcore... you can't use the !spawn commands though... for some reason you need to launch then through a plugin using tell(makeSpawnBot(...))

The kingbot in HZ does it... so can you.
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PostPosted: Thu May 27, 2004 5:32 pm    Post subject: Reply to topic Reply with quote

I wouldn't recommend doing that
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PostPosted: Fri May 28, 2004 12:43 am    Post subject: Reply to topic Reply with quote

Why not?
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PostPosted: Fri May 28, 2004 2:21 am    Post subject: Reply to topic Reply with quote

Merv goes much like the Red Alert 2:Yuri unit that mind control's units, too many 'connections' it says :: "Brain Overload"; and starts to loose its strength and blows up..

XD


Actually, I believe you are able to spawn more, if you want to modify the core.
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PostPosted: Fri May 28, 2004 7:06 am    Post subject: Reply to topic Reply with quote

Catid told me once that, because MERVBot was/is one of his early projects, it's not as good as it could be.
But as long as it works, there's no need to modify the core by coding a new, better one.

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PostPosted: Fri May 28, 2004 9:59 am    Post subject: Reply to topic Reply with quote

Catid wrote:
you can host up to 768 bots local to the server from one EXE

But remember that's local, don't even think about trying remote.
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PostPosted: Fri May 28, 2004 9:47 pm    Post subject: Reply to topic Reply with quote

I've done about 30 remotely and they seemed to stay connected for a few minutes... not saying I recommend it though.
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PostPosted: Sat May 29, 2004 12:43 pm    Post subject: Reply to topic Reply with quote

They stay connected, probably. But dont ever attempt to do anything with them. Run elim on 2 of them, move each spawn to its own sub. You will get kills messages minutes late and drop several spawns.
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