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Rabbit Bot

 
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50% Packetloss
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PostPosted: Sat Feb 07, 2004 6:49 pm    Post subject: Rabbit Bot Reply to topic Reply with quote

I love Rabbit. Need someone to test out this rabbit bot i made. I dont usually put too much testing into my bots because im usually fairly confident that the bot doesnt have any problems. This one is semi experimental though. Please, if you find any problems, post here and ill fix them. Once everything looks ok, ill submit it to catid.



50%'s Rabbit Bot

50%'s Rabbit.zip - 44.38 KB
File downloaded or viewed 27 time(s)
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WarFan
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PostPosted: Wed Feb 18, 2004 6:22 pm    Post subject: Reply to topic Reply with quote

Having a problem with it displaying the correct coordinates, like ->
%name% last seen at 118
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CypherJF
I gargle nitroglycerin


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PostPosted: Wed Feb 18, 2004 6:51 pm    Post subject: Reply to topic Reply with quote

if you'd like the coord system:

int x = ((p->tile.x * 20) / 1024) + 65;
int y = ((p->tile.y * 20) / 1024) + 1;

char az[2]={x,'\0'};

If you put the vars: x and az into a string, will print (A-T)(1-20) {ie: A10, T20, J12}... icon_smile.gif adios.
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50% Packetloss
Server Help Squatter


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PostPosted: Fri Feb 20, 2004 2:37 am    Post subject: Reply to topic Reply with quote

should just be %coord% , I use the function that catid has in map.h . Ill check it out, I havent tested that out yet

Edit: Oh, nm. You mean you want the exact coords printed. Thats useless to players, only useful if you are staff
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Donkano
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PostPosted: Mon Feb 23, 2004 5:15 pm    Post subject: Reply to topic Reply with quote

50% Packetloss, if you get that bot done, I'd like to get a hold of it... biggrin.gif
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D1st0rt
Miss Directed Wannabe


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PostPosted: Mon Feb 23, 2004 7:01 pm    Post subject: Reply to topic Reply with quote

download is above in his post
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50% Packetloss
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PostPosted: Mon Feb 23, 2004 11:19 pm    Post subject: Reply to topic Reply with quote

its on catid's site with some extra features. Its marked experimental, only becuase i didnt test with it too much. But I had another zone test it and it worked out nice for them
catid.ssihosting.com
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WarFan
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PostPosted: Tue Feb 24, 2004 7:28 pm    Post subject: Reply to topic Reply with quote

50% Packetloss wrote:
should just be %coord% , I use the function that catid has in map.h . Ill check it out, I havent tested that out yet

Edit: Oh, nm. You mean you want the exact coords printed. Thats useless to players, only useful if you are staff


No, I mean it was giving worthless coordinates period. maybe it was conflicting with something. If others say it worked fine, its surely a problem on my end. thanks
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