Dymolex Novice
Joined: Dec 02 2002 Posts: 25 Offline
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Posted: Thu Dec 26, 2002 3:54 pm Post subject: I need to know these settings |
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[Latency]
SendRoutePercent=500
ClientSlowPacketSampleSize=100
ClientSlowPacketTime=40
S2CNoDataKickoutDelay=500
KickOutDelay=1000
NoFlagDelay=300
NoFlagPenalty=1000
SlowPacketKickoutPercent=200
ClientSlowPacketKickoutPercent=200
SlowPacketTime=50
SlowPacketSampleSize=300
MaxLatencyForWeapons=45
MaxLatencyForPrizes=80
MaxLatencyForKickOut=120
LatencyKickOutTime=2200
CutbackWatermark=2400
[PacketLoss]
C2SKickOutPercent=800
S2CKickOutPercent=800
I need a better explanation for these than the .sss file has. Accept the C2SKickOutPercent and S2CKickOutPercent.
I need the max/mins, not the recommended max/mins in the template.sss
And stuff like this too
Latency:SlowPacketKickoutPercent:0:1000:Percentage of C2S slow packets before a player is kicked.
Now I can understand that if a player get to this percentage he'll get kicked.
But this one also kicks
Latency:MaxLatencyForKickOut:40:200:Maximum latency that allowed before kickout.
So do both those events have to happen for player to get kicked or just one of them? |
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