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RocketGib Newbie

Joined: Dec 27 2002 Posts: 9 Location: USA Offline
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Posted: Tue Dec 30, 2003 11:52 pm Post subject: Door control.. HOW? |
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How do you control doors manually? I've seen it done by bots in Trench Wars, but is it possible for a mod to use a command to do it? _________________
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Wed Dec 31, 2003 12:51 am Post subject: |
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?set door:doormode=#
(etc)
requires sysop afaik
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Wed Dec 31, 2003 1:22 am Post subject: |
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There might be a bot plugin that'll do that stuff for a mod.
If there isn't, I'll make one. It'll be like 1 line of code lol. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him.
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Wed Dec 31, 2003 10:29 am Post subject: |
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?doormode=<hexcode>
right????
you'll need to figure out which bit goes with which door (if you want to do it manually), or just use a bot _________________ Signatures just seem so quaint.
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Wed Dec 31, 2003 11:21 am Post subject: |
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No it's not just ?doormode, it's ?set Door:Doormode as Akai said. I'll get to work on that plugin.
Oh and btw, it's not a hex value, it's a binary converted to decimal.
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Wed Dec 31, 2003 12:31 pm Post subject: |
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FACTS has doormode stuff
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Guest
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Posted: Wed Dec 31, 2003 1:07 pm Post subject: |
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Okay, how do I disable it and let the door settings go back to normal?
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Guest
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Posted: Wed Dec 31, 2003 1:36 pm Post subject: |
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Nevermind....
I just went back into my settings and set the doors back to random..
Or, you could also type ?set door:doormode=-2
so all the doors are randomized again.
Thanks Akai for the info tho!
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RocketGib Newbie

Joined: Dec 27 2002 Posts: 9 Location: USA Offline
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Posted: Wed Dec 31, 2003 1:38 pm Post subject: |
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err forgot to log in.. lol..
It would be helpful if this topic was sticky'd since we have an answer that most zone owners want.
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Wed Dec 31, 2003 9:11 pm Post subject: |
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Stickyness is only for like mondo-important topics. Searches are for little questions like this.
Darn, well I guess I'll just finish writing this plugin when someone else wants it
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ExplodyThingy Server Help Squatter
Age:38 Gender: Joined: Dec 15 2002 Posts: 528 Location: Washington DC Offline
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Posted: Thu Jan 01, 2004 2:50 pm Post subject: |
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Finsish writing? Its like, 2 lines. How do you only write half of a 2-line peice of software? _________________ There are no stupid question, but there are many inquisitive idiots.
Loot
Dr Brain> I hate clean air and clean water. I'm a member of Evil Conservitive Industries
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Jan 01, 2004 6:27 pm Post subject: |
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Lol yeah, I have the normal system done. I'm also adding in control of individual doors by "!door V1:on" and so on.
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Thu Jan 01, 2004 6:40 pm Post subject: |
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never did figure out how to exactly control specific doors? :/ any tutorials or explinations?
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Jan 01, 2004 6:47 pm Post subject: |
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The thing is that it's binary converted to decimal. The binary is a standard 8-bits, 1 for each door. Vertical 1 is the left-most bit, Horizontal 4 is the right-most. It's tough to figure out in your head, so use FACTS to convert it. (Server -> Door Calc). I guess I'll finish up my plugin today.
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Thu Jan 01, 2004 8:12 pm Post subject: |
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It's tough to figure out in your head?
Wimp  _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Jan 01, 2004 8:39 pm Post subject: |
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OK, I finished the plugin. You can use either the decimal way or you can control individual doors. Check doors.txt for syntax.
doors.dll, doors.txt
doors.zip - 17.42 KB
File downloaded or viewed 39 time(s)
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Fuzzjdc Seasoned Helper

Age:38 Gender: Joined: Dec 31 2002 Posts: 111 Location: Rowville, Victoria, Australia Offline
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Posted: Sun Jan 04, 2004 7:08 pm Post subject: |
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Dr Brain wrote: | It's tough to figure out in your head?
Wimp  |
yeah, i agree.
its easy when you understand and should be second nature to some people. especally when you need to know it just for the Cisco CCNA. have you actually tryed to figure out subnets manually? its really hard if u dont know binary. _________________ Owner of CSAU Administration
Owner of Death Universe
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sun Jan 04, 2004 8:42 pm Post subject: |
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No, I haven't actually tried to figure out subnets .
And I, personally, can convert from binary to decimal in my head pretty easily, but there's plenty of people who can't.
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