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Server Help Community forums for Subgame, ASSS, and bots
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Omega-Sniper Guest
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Posted: Sun Oct 26, 2003 3:04 am Post subject: Help!!!! Please dont move this post. |
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when i set up my server it seems right then i run subgame2.exe and subill.exe and I try to eneter my zone it says:
This name does not have permission to play in the selected area. See zone website (Web Links menu) or contact the zone administrator for information on player permissions. Meanwhile, please choose another zone.
Please help me this is my server.ini(yes the passwords are changed, and no I am not behind a router, no my windows xp firewall is not on.)
//You can delete anything with the // infront, they are their to help you get the basics... Mine GO BOOM http://www.shanky.com/server/
//This is currently, at time of download, 1.34.14 subgame
[Custom]
ArenaMode=1
//1=Any player can create an own a new subarena
//2=Only mods+ can own newly created subarenas
//3=Smods+ own new subarenas
//4=Sysops own new subarenas
//5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead
[Arena]
ArenaMaxPlayers=200
ArenaDesiredPlayers=100
ArenaMinimumPlayers=25
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000
[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160
FlushTime=10
BandwithIdleTime=21600
SelectTime=10
[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=0
//If 1, then if in a safty, SS will ignore that player's anti
LockFreqs=0
//If 1, then *lock doesn't allow freq change
PositionDataAccess=2
//if 0, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can
AlertCommand=cheater
//so ?cheater {text} will send to online mods
AllowPubScorereset=0
AllowPvtScorereset=0
//If 1, ?scorereset will reset player's score
TimerDropFlagTerritoryRadius=8
//If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site
ShipTypeSwitchResetPeriod=0
//If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off
CheckWeapons=1
//Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1
CheckFastBombing=0
//More info on website
FastBombingThreshold=30
//More info on website
ForceObsceneCheck=1
//0 = normal, 1 = everyone has obscene checking on
NoFlagRewardLimit=0
//If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0
multiplier is limited by 2.
LogPoints=0
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=Public 1.lvl
//Change to your map file name
Port=15000
//Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing
AllowVIEClients=1
//If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1
StaffChat=
//Divide staff chat channels by commas. Only mods+ can join these local chats.
ForceContinuumOnly=0
//If set to 1, will only let continuum users enter zone
ServerIP=
//Set to the server's IP #. This is used for *einfo's proxy detection
AllowPrerelease=1
//Set to 1, people with newer continuum can enter. Set to 0, only current client will be allowed in
[CPU]
LoopDelay=0
ProcessMaxTime=4
SleepPerIteration=0
SlowIterationWarningLevel=100
SleepTime=0
[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations
[Password]
SysopPassword=6175680
EnergyPassword=6175680
ModeratorPassword=6175680
SuperModeratorPassword=6175680
VIPPassword=
//Change all to what you want
[Billing]
LogMessages=0
IP=127.0.0.1
Password=6175680
//What is the billing pw in the subbill.ini
ServerName=SCHS School Server
//Zone name
Port=185
ServerId=15000
//Make the same as in [Misc] Port=
GroupId=1
ScoreId=15000
//Make the same as in [Misc] Port=
ReconnectTime=12000
AttemptTime=6400
[Advertise]
SendMode=0
DisplayMode=0
Duration=6000
[Validation]
CheckMod=1
CheckSMod=1
CheckSysop=1
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=
//Help at http://www.shanky.com/server/ in FAQ section for Subgame2
[Directory]
IP=sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com
Description=This is a server made by Jamel and Please Have Fun!!!
//What you want to have for the description of zone
NamePassword=6175680
//Pick anything you want
Port=15000
The server.ini file is attached so check it out(Yes the passwords are still changed, and no I am not bhind a router)
server.ini - 4.39 KB
File downloaded or viewed 12 time(s)
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Human Guest
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Posted: Sun Oct 26, 2003 10:04 am Post subject: |
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On a school network? That'll be good game speed.
I don't know whats wrong but I've had this problem before and can't remember how I fixed it. I think that I updated the server with the latest upgrade for the current continuum server (.39 I think). search on shanky.com downloads. Hope this helps.
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sun Oct 26, 2003 11:17 am Post subject: |
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What's your Subbill.ini Misc:AllowNewUsers=?
It should be 1. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him.
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samjam Guest
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Posted: Sat Nov 01, 2003 1:58 pm Post subject: |
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Might wanna change your passwords now that peeps know them >_< btw that caught my eye, i dont think youll want the passwords to be all the same
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