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JaqMs14 Guest
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Posted: Mon Jun 21, 2004 1:33 pm Post subject: Bullet sound problem |
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Ok, I created different sound effects for level 1 and 2 guns. The level 1 gun sound works perfectly, but the level 2 gun: the sound works but every 4 bullets or so, the next shot would be silent but then it will work after that one. |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Tue Jun 22, 2004 1:43 am Post subject: |
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maybe the sound is larger than optimal |
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JaqMs14 Guest
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Posted: Tue Jun 22, 2004 12:48 pm Post subject: |
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Nope, it is less than a second long, just like the other bullet sounds. Also, I just found out that it only affects one ship and not another even though they have the same bullet sound effect. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Tue Jun 22, 2004 1:38 pm Post subject: |
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Probably that ship fires a bit faster than the others. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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JaqMs14 Guest
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Posted: Tue Jun 22, 2004 9:05 pm Post subject: |
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Nope, it shoots slower than most others. Oh well, people that have tested it in my zone said there was no problem so I guess I'll just have to live with it. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Wed Jun 23, 2004 1:37 pm Post subject: |
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Well, with basically any faster-than-VIE bullet delay, the sound is not completely perfect. Take MG's machine gunner for example. I've always noticed it skipping firing sounds. |
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