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Bullet sound problem

 
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JaqMs14
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PostPosted: Mon Jun 21, 2004 1:33 pm    Post subject: Bullet sound problem Reply to topic Reply with quote

Ok, I created different sound effects for level 1 and 2 guns. The level 1 gun sound works perfectly, but the level 2 gun: the sound works but every 4 bullets or so, the next shot would be silent but then it will work after that one.
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SuSE
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PostPosted: Tue Jun 22, 2004 1:43 am    Post subject: Reply to topic Reply with quote

maybe the sound is larger than optimal
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JaqMs14
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PostPosted: Tue Jun 22, 2004 12:48 pm    Post subject: Reply to topic Reply with quote

Nope, it is less than a second long, just like the other bullet sounds. Also, I just found out that it only affects one ship and not another even though they have the same bullet sound effect.
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Cyan~Fire
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PostPosted: Tue Jun 22, 2004 1:38 pm    Post subject: Reply to topic Reply with quote

Probably that ship fires a bit faster than the others.
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JaqMs14
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PostPosted: Tue Jun 22, 2004 9:05 pm    Post subject: Reply to topic Reply with quote

Nope, it shoots slower than most others. Oh well, people that have tested it in my zone said there was no problem so I guess I'll just have to live with it.
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Cyan~Fire
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PostPosted: Wed Jun 23, 2004 1:37 pm    Post subject: Reply to topic Reply with quote

Well, with basically any faster-than-VIE bullet delay, the sound is not completely perfect. Take MG's machine gunner for example. I've always noticed it skipping firing sounds.
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