| Topics |
Replies |
Author |
Views |
Last Post |
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Rules: ASSS Only Questions
|
0 |
Mine GO BOOM |
32446 |
Wed Dec 14, 2005 5:24 pm Mine GO BOOM  |
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Fake player positions
|
10 |
tcsoccerman |
8888 |
Thu Jul 24, 2008 6:26 pm tcsoccerman  |
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Time
|
8 |
Hakaku |
7741 |
Sat Jul 12, 2008 4:00 pm Dr Brain  |
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Vista & compiling
|
7 |
Hakaku |
8445 |
Thu Jul 03, 2008 3:09 pm Hakaku  |
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no regioncallback (leave) on freqchange
|
4 |
tcsoccerman |
7132 |
Mon May 12, 2008 5:52 pm tcsoccerman  |
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My Best Continuum Idea Yet!
|
18 |
Quan Chi2 |
19177 |
Sun May 04, 2008 4:26 pm blue monday  |
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Missing files in ASSS.DEV Plus Compile Error
[ Goto page: 1, 2 ] |
37 |
corvey |
45526 |
Thu Apr 10, 2008 3:12 pm Smong  |
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Antiwarp checking?
|
10 |
Agile |
14574 |
Wed Apr 02, 2008 5:05 pm Dr Brain  |
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Is it possible to make thors NOT go through walls...
|
13 |
Agile |
14785 |
Wed Apr 02, 2008 1:02 pm Animate Dreams  |
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Deadlock?
|
11 |
Agile |
11873 |
Wed Apr 02, 2008 10:06 am Smong  |
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APP & #define
|
4 |
JoWie |
6021 |
Fri Mar 28, 2008 1:57 am Grelminar  |
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f1 menu
|
5 |
Agile |
6009 |
Wed Mar 26, 2008 4:24 pm CypherJF  |
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Well...anyone want to finish this?
|
1 |
Agile |
3678 |
Mon Mar 24, 2008 6:38 pm Dr Brain  |
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Billing and billing_ssc?
|
1 |
Agile |
3819 |
Sun Mar 23, 2008 12:52 pm Doc Flabby  |
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toggling images
|
4 |
tcsoccerman |
5321 |
Fri Mar 21, 2008 10:27 pm tcsoccerman  |
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Accurate collisions
|
12 |
Goldeye |
10671 |
Wed Mar 19, 2008 4:33 pm Goldeye  |
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How to check if a player is in a safety?
|
2 |
Agile |
4409 |
Wed Mar 19, 2008 3:00 pm Agile  |
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baffled by this coding
|
7 |
Reaem |
8235 |
Thu Mar 13, 2008 6:58 pm tcsoccerman  |
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clientset.h What is override
|
5 |
Doc Flabby |
7146 |
Wed Mar 12, 2008 6:41 pm Dr Brain  |
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Ball friction (that time of year again?)
[ Goto page: 1, 2 ] |
26 |
Samapico |
24835 |
Sun Mar 09, 2008 12:32 pm Smong  |
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Does Python 2.5 work with AS3?
|
15 |
Animate Dreams |
14009 |
Fri Mar 07, 2008 10:23 am Doc Flabby  |
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Compiling ASSS on Windows (xp).
|
3 |
tcsoccerman |
5086 |
Thu Mar 06, 2008 10:10 pm CypherJF  |
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Messages module loaded, greetmessage still not working
|
4 |
Agile |
5738 |
Thu Mar 06, 2008 8:15 pm Agile  |
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how hard would it be..
|
9 |
BlueGoku |
8944 |
Thu Mar 06, 2008 12:39 pm Smong  |
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Thor oddness
|
18 |
Reaem |
12666 |
Thu Mar 06, 2008 12:15 am Animate Dreams  |
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ship gfx
|
4 |
Agile |
4779 |
Wed Mar 05, 2008 5:24 pm Agile  |