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Hello Priit!
Our goal is to support SubSpace/Continuum in the most effective way we can and XXXXXXXX we believe we can pick up where you left off with the Continuum client. Our intentions are fully supportive and constructive and we don't want you to interpret our work as adversarial. The technical details described below have been done in private and will remain in private. We respect that XXXXXXXX privacy and protections are necessary and that any information leak could be detrimental to the community. Briefly stated, we can XXXXXXXX, update the binary as needed, and then XXXXXXXX in a way that's indistinguishable from the original work. This includes removal and reapplication of each of the following: XXXXXXXX. Additionally, a cross-platform library containing XXXXXXXX including XXXXXXXX has been developed for compatibility with ASSS. We also understand - although did not modify - the other protections Continuum has such as XXXXXXXX. We have also reconstructed the installer's build environment XXXXXXXX and can produce an installer indistinguishable from the original. Our goal is to maintain Continuum and move forward to release .42 in 3-6 months. Powerball has tested the waters by releasing .41 involving XXXXXXXX by taking advantage of XXXXXXXX. Through this work, arena settings were added and bugs pertaining to Powerball handling were fixed. Windows 7/8 incompatibilities with XXXXXXXX were also fixed. This update was done as a DLL download only and did not repackage Continuum.exe and graphics. We want to take this work further and fix known bugs and make minor updates/adjustments/ improvements where possible. We recognize the limitations of our approach but think it's reasonable way forward given the constraints we have to work with. From a technical perspective, we can extend the game by XXXXXXXX. Since we re-implemented XXXXXXXX we can also apply those to any such XXXXXXXX we create. Of course, we could apply different protections too, but one of our goals is to be as similar as possible with the original binary. We recognize the significance of our undertaking and the impact on the community such a pursuit might have. We do not want to fragment the community further or weaken the client from a security perspective. However, with no leadership and no coordinated effort, the community is faced with hard times and this is our best hope for lengthening the game's lifespan. We'd very much like to engage you in dialogue and get your feedback/insight on our work. Collectively- cycad (ex-Sysop Extreme-Games) and Stag Shot (Sysop Powerball) |
cycad wrote: |
This work WILL go unused without PriitK's blessing which seems to be impossible to get. Neither I nor Stag Shot will risk being targeted with a lawsuit by releasing our work. |
cycad wrote: |
Unfortunately all this work will go unused. It demonstrates, though, what's possible right now, immediately, if we had proper leadership & coordination. Even in trying to communicate this work (both subgame2.exe and Continuum patches) to those that be, there were powermongers wanting to be middlemen for relaying communication that provided no value whatsoever. |
cycad wrote: |
All of this is to say that the games problems aren't technical. We could be using an updated client, but as a community we can't. Not only that but no leadership showed any engagement/interest on such efforts, aside from Junky in EG. |
cycad wrote: |
The real problems are lack of leadership and fragmentation. Those types of issues and coordinating dev effort (I can't imagine how much duplicated work there has been between botcores, plugins, reverse engineering, etc) would be far more effective and constructive than embarking on the next generation biller, client, or anything else. |
Cheese wrote: |
stag anything in there u can push to main repo? |