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Bot Questions - Areawarp plugin doesn't work

Anonymous - Thu Sep 04, 2008 10:14 pm
Post subject: Areawarp plugin doesn't work
I put my areawarp plugin in the spawns.txt, bots a sysop, and the plugin shows up under the .help list. Only thing is, when you get into the areawarp coords, it doesnt do anything. What can be the problem with it?
Samapico - Thu Sep 04, 2008 10:24 pm
Post subject:
Post the ini file of the plugin

Most likely your coordinates are wrong :/

I don't know that particular plugin, but it's pretty much the only way it could go wrong

Thaaaaat, or your bot does not have any powers. Check the server log ( *log, or the subgame terminal) to see if the bot sends any *warpto command. Hmm, nevermind, just read you said it was sysop... to be sure he's really sysop, you can do *modlist ... or *listmod... i always forget which one it is. It should appear as sysop there.
Anonymous - Thu Sep 04, 2008 10:27 pm
Post subject:
[general]
//Status 1 = On, Status 0 = Off
status=1

//Can hold up to 16 areas
[area1]
//warparea=x1,y1,x2,y2
warparea=208,474,550,260
//warpto=x1,y1
warpto=491,512
//warpteam=team # (which team is only warped)
warpteam=0
//warpship=#ship,#ship,#ship (which ship is only warped)
warpship=1,2,3,4,5,6,7,8
[area2]
//warparea=x1,y1,x2,y2
warparea=764,474,550,816
//warpto=x1,y1
warpto=533,512
//warpteam=team # (which team is only warped)
warpteam=1
//warpship=#ship,#ship,#ship (which ship is only warped)
warpship=1,2,3,4,5,6,7,8
Cheese - Thu Sep 04, 2008 10:32 pm
Post subject:
//warparea=x1,y1,x2,y2
warparea=208,474,550,260


y1 > y2?

gg'd
Samapico - Thu Sep 04, 2008 10:32 pm
Post subject:
warparea=208,474,550,260

Use top-left corner for the first coordinate, and bottom-right for the second. Maybe whoever did the plugin did not check the values

so it would be 208,260,474,550
Anonymous - Thu Sep 04, 2008 10:48 pm
Post subject:
I tried doing that and it still doesnt work....
Samapico - Thu Sep 04, 2008 11:10 pm
Post subject:
Is the code of that plugin available?
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