it is udp. they block almost everything (web, ftp, ssh, and the like are open, but almost anything about 1000 is closed on tcp and udp).
Mine GO BOOM - Tue Feb 25, 2003 5:17 pm
Post subject:
With your > 1000 ports blocked, i recommend:
If you want to run continuum at school, run catid's proxy on another machine outside of your schools firewall, and set the proxy's port to something your school allows.
If you want to run subgame at school, just set the port for the zone below your school's firewall port cutoff limit, and run a proxy somewhere else so you can forward the directory server data over.
Anonymous - Sat Apr 26, 2003 6:29 pm
Post subject: Subspace and Firewalls
I've noticed SubSpace shows a remarkable ability to get around firewalls. I'm running pretty much the default WinXP firewall and SubSpace plays just fine, however I'm having a problem with my own UDP app that I'm trying to run, my firewall seems to block its UDP connections. When I look in my firewall log, subspace UDP connections always show my IP as the source IP, NEVER the server's IP. This seems kind of weird, but I don't know much about this stuff. Also the source port seems to fluctuate every once in a while, and the dest port seems just completely random. Can anyone explain how subspace sets up its UDP connections so maybe I can get my own program to work that way? Help is much appreciated!
Murderous George