Quote: |
apr 2 2005 smong
- installing it the module it called bot1. so either in conf/modules.conf add: bot:bot1 or with a command: ?insmod bot:bot1 you will also need to add some text to the bottom of conf/groupdef.dir/sysop: cmd_addbot - fighting them currently up to 4 bots are allowed at once. ?addbot <alive ticks> <ship> <weapon> <freq> alive ticks: time before the turret disappears. resets when killed. default: 1500. ship: 0-7 (warbird=0). default: your ship. weapon: gun=0 bomb=1. default: gun. freq: 0-9999. default: your freq. replace any of the parameters with * to use the default. - what this module won't do the bot won't fly since I'm no good at that sort of coding the bot will treat doublebarrel/multifire bullets as single bullets the bot only sees bullets/bombs/thors, so it will ignore reps/bursts and such - getting help anyone getting server crashes or weird glitches tell me. anyone that can't get it to work, read here first http://wiki.minegoboom.com/index.php/Module_General_Faq then go and post on http://forums.minegoboom.com |
Smong wrote: |
It will take damage and when it dies it will respawn
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Smong wrote: |
Did you change to another freq before shooting at it? Are you using the default arena settings? |
Code: Show/Hide ; drop in all of svs settings here #include conf/svs/svs.conf [ General ] Map = smallmap.lvl ; LevelFiles = b1.lvz, b2.lvz [ Misc ] SeeEnergy = $SEE_ALL SpecSeeEnergy = $SEE_ALL |
Legatus wrote: |
I'd like to use this module but I'm using AS3 1.4.4. Is there any way I can get the full source/get an updated version?
-me |