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Trash Talk - infantry server

baseball43v3r - Mon Dec 31, 2007 2:19 am
Post subject: infantry server
hey this is kind of in a wierd realm but for those of you that remember or played the game infantry i was wondering if anyone had the files to create a server? free infantry is down and none of the download links i can find work. any suggestions?
Doc Flabby - Mon Dec 31, 2007 10:37 am
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Looks like they folded

FreeInfantry Post
CypherJF - Mon Dec 31, 2007 12:28 pm
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That post sounds familiar to what's happening with SS.
Doc Flabby - Mon Dec 31, 2007 1:23 pm
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CypherJF wrote:
That post sounds familiar to what's happening with SS.

Not really, SS isn't advadable to play anywhere else. They basically went up against sony and lost. SS has the advantage of being fairly distributed, having a vast array of open source and closed source software which you can you to set up a zone with minimal effort. There attempt failed in that they only had 1 server. I think also SS has a far greater number of talented developers (code & media). SS is taking a hit from lack of development however, which is why its more important than ever we support one of the new client projects (i dont care which you support, just support one of them!)
BDwinsAlt - Mon Dec 31, 2007 1:45 pm
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What we need is a new client that is cross platform or make a different client that runs on Mac OS X and Linux. Linux doesn't have a lot of games like Continuum. Most people don't want to learn how to play with wine to get it working. With people like GeNe getting a Mac for Christmas meant no more continuum. Imagen the community if we all had a chance to play even if we had some other OS. Linux users would be all over that games because linux lacks a lot of gaming. Linux also has communities that talk about all kind of stuff. We could introduce the game to the community. I think instead of several people making their own client in their spare time, we all need to come together and get ONE client together. We need people that can work with a certain area. Like one guy who understands how the networking goes (does all the packet stuff) one for the graphics (could probably use most of the ones in the graphics folder), one for the GUI, and one for the menus/profiles and things like that.

This would at least work for the ASSS community. We could get ASSS to be more popular and have more players that play ASSS zones. More people use it. Couldn't we do what kirk did with subchat and get it to connect to a subgame zone? That post woke me up. I don't want ss to die.

Here's what we need to decide:
1. Which language to use.
2. Cross platform or several different platform specific clients.
3. Who is going to help
4. Who does what
5. If these efforts will work.

I'll do what ever I can to help.
baseball43v3r - Mon Dec 31, 2007 2:43 pm
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eh i also read another post saying free inf was coming back in february and they have a new site kinda up at freeinfantry.net which just says brb so who knows. i just wish someone still had the server files
Confess - Mon Dec 31, 2007 3:11 pm
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Is it illegal to host a FreeInfantry server in the USA?
Sercit - Mon Dec 31, 2007 3:51 pm
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I don't see an update for Continuum happening, let alone a whole new client.
baseball43v3r - Mon Dec 31, 2007 5:11 pm
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AFAIK it isnt since they were giving away the server files on the freeinf website. i dont see why it would be illegal anyways, since your copying the copy of another game.

but my plan is to modify it to make it more of an RPG/RTS rather then the hack'n'slash it is now.
BDwinsAlt - Mon Dec 31, 2007 6:30 pm
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Sercit wrote:
I don't see an update for Continuum happening, let alone a whole new client.


People with that attitude are part of the problem. We need people who can make things happen instead of people who sit around waiting for things to happen. icon_rolleyes.gif
baseball43v3r - Mon Dec 31, 2007 8:06 pm
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cross platform compatibility isnt easy to implement and requires coders with more knowledge, something that just might not be there. it is also vastly harder and would take a lot longer then something coded for just one OS. i know you have vision's for people using linux and Mac OS, but there is a specfic reason they are using those systems, and its not really for games.

he's not trying to be pessimistic, just realistic, because who really has time to throw into a game thats over 10 years old and who maybe only 3 or 4 people actually have the source to?
BDwinsAlt - Mon Dec 31, 2007 8:12 pm
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Every effort counts. Imagen what it would be like if everyone just gave up when the odds were against them. Bak has made efforts to create a client. It looks pretty nice, too. Look at all the solo attempts already. Imagen if they all helped out.


http://toktok.sscentral.com/ss-game.html

Get the top coders in continuum (who are currently working with asss) and create a client.

Maybe dr brain, smong, d1st0rt, bak, cypherjf, and maybe a few of these other guys who do things here and there.

Right now asss expands what the server can do. Imagen if we expand the client as well.
Animate Dreams - Mon Dec 31, 2007 8:19 pm
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Doc Flabby wrote:
[..]


Not really, SS isn't advadable to play anywhere else. They basically went up against sony and lost. SS has the advantage of being fairly distributed, having a vast array of open source and closed source software which you can you to set up a zone with minimal effort. There attempt failed in that they only had 1 server. I think also SS has a far greater number of talented developers (code & media). SS is taking a hit from lack of development however, which is why its more important than ever we support one of the new client projects (i dont care which you support, just support one of them!)


I wasn't even aware of any client projects other than Discretion. There was Smong's project, but that was just him. What other projects are there?
CypherJF - Mon Dec 31, 2007 8:35 pm
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Doc Flabby's own project - The Continuum Project.
baseball43v3r - Mon Dec 31, 2007 11:26 pm
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imagine***

sorry it was bugging the crap out of me. it helps when you put out an idea that you phrase it eloquently and use proper spelling.
Bak - Tue Jan 01, 2008 10:36 am
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goldeye's been working pretty hard to get Discretion compiling and working under OSX, which I think it does now.
BDwinsAlt - Tue Jan 01, 2008 3:49 pm
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@ball guy: Like proper capitalization? Don't correct me when your mistakes are far greater.

@Bak: Does it run under linux? I know FreeBSD is really similar to Linux. I would really like to beta or w/e to help.
Goldeye - Tue Jan 01, 2008 4:37 pm
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BDwinsAlt wrote:
@Bak: Does it run under linux? I know FreeBSD is really similar to Linux. I would really like to beta or w/e to help.


Bak has been developing Discretion with linux compatibility in mind, but is developing it in windows and as such can't test it out in linux too often.
I don't have a linux box, only my mac, so I've set the project up with GNU autoconf. That means that it should work on just about any posix system with GNU make.

However, though it's compiling, my mac compilation still has a lot of features not working -- I bet it's the same for linux, but hope to test it out sometime soon.

So, the current state (heavily under development) probably isn't working on -nix/mac as it works on windows, but in the long run the client will work in any major os.
baseball43v3r - Tue Jan 01, 2008 8:53 pm
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I didnt realize proper capitalization was worse then misspelling, because in the event of me not using proper capitalization you can still understand clearly and quickly what I am saying, whereas if you misspell it takes a moment sometimes to understand what you are saying because maybe you were going for a different word. In conclusion

i = I while imagen != imagine.

ps. instead of trying to get back at me, why try and not hi-jack my thread and start your own with the make ss on linux idea?
Sercit - Tue Jan 01, 2008 11:06 pm
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BDwinsAlt wrote:
[..]



People with that attitude are part of the problem. We need people who can make things happen instead of people who sit around waiting for things to happen. icon_rolleyes.gif


My attitude has nothing to do with it. I'm only reflecting the attitude of actual coders I've talked to. We got to be honest Continuum got off the ground because of a miracle. Several coders where in the right place at the right time, with no other projects in que and they got it done. There just isn't that drive anymore and let alone that many skilled coders, or scripters who have enough free time to do such a project.

Furthermore if there was, the majority of them wouldn't do it unless they had a chance to make something in return. Some have gotten greedy and rightfully so, they deserve to be paid for their work and I don't see that many geeks with that kinda spare cash laying around.
BDwinsAlt - Wed Jan 02, 2008 11:46 am
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Quote:
I didnt realize proper capitalization was worse then misspelling,

"I didn't realize proper capitalization was worse than misspelling."

Quote:
, because in the event of me not using proper capitalization you can still understand clearly and quickly what I am saying,

"because in the event of me not using proper capitalization, you can still understand clearly and quickly what I am saying."

Quote:
whereas if you misspell it takes a moment sometimes to understand what you are saying because maybe you were going for a different word.

"whereas if you misspell, it takes a moment to understand what you are saying because maybe you were going for a different word."

Quote:
In conclusion

i = I while imagen != imagine.

ps. instead of trying to get back at me, why try and not hi-jack my thread and start your own with the make ss on linux idea?


"In conclusion, . . ."

If you leave out commas, everything gets jumbled together. You also misspelled words. This is trash talk. It's the internet. Get over it.
baseball43v3r - Wed Jan 02, 2008 4:03 pm
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this is my thread. dont jack it. oh and btw missing comma's and apostrophe's is NOT the same as misspelling. nor did i actually misspell any words. i spelled then right, but i just used the wrong form of a word. so why dont you shut the hell up, and go crawl back into your pathetic little hole? at the very least get out of my thread.
Goldeye - Wed Jan 02, 2008 6:26 pm
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baseball43v3r wrote:
this is my thread. dont jack it. oh and btw missing comma's and apostrophe's is NOT the same as misspelling. nor did i actually misspell any words. i spelled then right, but i just used the wrong form of a word. so why dont you shut the hell up, and go crawl back into your pathetic little hole? at the very least get out of my thread.


Paraphrased: This is my thread. Don't jack it, but allow me to continue to jack it.

Anyway, before grammar jacked the thread Discretion unintentionally did so too. Your best bet for the inf software is to look around or ask on freeinf, not here.[/b ] Now let this thread become a discussion about the future of ss without your bickering.

For the record, lacking comma[b]s
and apostrophes is as bad as misspelling words, if not worse, because teh hmuan mnid can unerestnad wdors spleled porly. It has to stop and think about malformed sentences and incorrect words, which commas and apostrophes produce.
BDwinsAlt - Wed Jan 02, 2008 8:15 pm
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Anyway, when can I test this Linux version.

ballguy format: anyway i was wondering when i could test the linux version because i love to type run on sentences and forget capitalization.

Which ever one you understand the best.
Samapico - Wed Jan 02, 2008 9:47 pm
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CypherJF wrote:
Doc Flabby's own project - The Continuum Project.

$

But it's not a new client, it's a whole new game. And it will own. Why? Well, I'm working on it. That alone makes it the most awesome thing ever.
Cheese - Wed Jan 02, 2008 11:30 pm
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Sercit wrote:
I don't see an update for Continuum happening, let alone a whole new client.


which is exactly why we need to develop asss quickly.
we cant rely on priit to make a new client or subgame.
we must do it ourselves.
baseball43v3r - Wed Jan 02, 2008 11:55 pm
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goldeye, it was my thread in the first place, so your basically condoning thread hi-jacking. and i would ask on freeinf except for the fact that it isnt currently up, which, if you had read previous posts you would already know.

BD, your an idiot woh doesnty knw0 h0w to spail. that short enough for you?
Sercit - Thu Jan 03, 2008 12:33 am
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Cheese wrote:
[..]which is exactly why we need to develop asss quickly.
we cant rely on priit to make a new client or subgame.
we must do it ourselves.


You can only go so far with server-side.
Goldeye - Thu Jan 03, 2008 12:35 am
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BDwinsAlt wrote:
Anyway, when can I test this Linux version.

Hopefully tomorrow (/later today) =)
Goldeye - Thu Jan 03, 2008 12:39 am
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baseball43v3r wrote:
goldeye, it was my thread in the first place, so your basically condoning thread hi-jacking


*Looks at the name of the board*
Yup.
BDwinsAlt - Thu Jan 03, 2008 1:51 am
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You still can't spell. Quit hi-hacking your own thread. Are you skitso or something?
Goldeye - Thu Jan 03, 2008 2:12 am
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BDwinsAlt wrote:
Are you skitso or something?

Don't you mean skeetzo
baseball43v3r - Thu Jan 03, 2008 3:37 am
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ugh whatever i give up. and you have no place to tell me that i cant spell when you cant even begin to grasp the english language.

Quote:
Every forum has one. This is where you post stuff that doesn't relate to anything at all. No server questions here.
therefore BD is wrong and i am right, since you've decided to be technical.[/b]
Mine GO BOOM - Thu Jan 03, 2008 3:12 pm
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baseball43v3r wrote:
[..] since you've decided to be technical.

No server questions means people shouldn't ask how to get Subgame working in this forum. Technical discussions or discussions about other systems is fine, as they are all non-specific items that don't go anywhere else.
BDwinsAlt - Thu Jan 03, 2008 3:37 pm
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Mine GO BOOM wrote:
[..]


No server questions means people shouldn't ask how to get Subgame working in this forum. Technical discussions or discussions about other systems is fine, as they are all non-specific items that don't go anywhere else.


Besides, I know more about the English language than you. I bet Solo speaks better English than you. You have to know English well before you can be in Spanish IV.
Bak - Thu Jan 03, 2008 4:30 pm
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not too modest though...
Solo Ace - Thu Jan 03, 2008 4:32 pm
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Solo? Wait, what?

By the way, SUV + Snow = kickass!
Cheese - Fri Jan 04, 2008 1:38 am
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Sercit wrote:
[..]

You can only go so far with server-side.


which is farther then u think...
you can only trust with client with so much too... :(
Animate Dreams - Mon Jan 07, 2008 8:34 pm
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BDwinsAlt wrote:
[..]



Besides, I know more about the English language than you. I bet Solo speaks better English than you. You have to know English well before you can be in Spanish IV.


But, I know more about English than you. Do I get internet points yet?
BDwinsAlt - Tue Jan 08, 2008 8:19 pm
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Animate Dreams wrote:
[..]



But, I know more about English than you. Do I get internet points yet?

I have some French for you. Just kidding. School starts back tomorrow.
K' - Mon Nov 03, 2008 12:41 pm
Post subject:
Doc Flabby wrote:
They basically went up against sony and lost. SS has the advantage of being fairly distributed, having a vast array of open source and closed source software which you can you to set up a zone with minimal effort. There attempt failed in that they only had 1 server. I think also SS has a far greater number of talented developers (code & media). SS is taking a hit from lack of development however, which is why its more important than ever we support one of the new client projects (i dont care which you support, just support one of them!)


Wrong.

Server cost money, a lot.
Especially for Infantry (take SubSpace traffic and map file size, multiply by a thousand for the gfx .blobs and map files and map physics which are re-downloaded each time for tiniest of change in them upon their entire MBs) which can mount up to 500 MB in gfx/map files in no time and far more, whereas your bandwidth is sucked faster than a fat to a heart seizure in a McDonald's all you can eat competition.

What happened is that the costs were too much for our gracious host.
And when SOE declaring Infantry being back for FREE (it was P2P monthly) and with the new liason attached to it allowing players to host their own content via some content arbitration committee comprised of selected players, it was simply decided that it is not worth the effort of competition - because player control over Infantry and its content development (zones, not the game code itself, whose sole developer is still Jeff AFAIK) is exactly what was sought after with the rogue FreeInfantry.

So, they didn't go up against Sony and lost, they actually won (and also made some amazing zones).


In addition, FreeINF (I still have all the server, source, scripts, et cetera) was made of closed source programs (client, editors) and open source programs (own made server with source, LUA support routines, scripts)

They also had aaerox, who is comparable to priit, in being the patriarch figure head.
And several other coders who contributed.


The only reason there is Subspace is because of people who could host (and if priit didn't decide to pay for SSC hosting after that !@#$% snitch went and ratted out on xalimar, you could all kiss SubSpace goodbye).
Everything else was pretty much moot.
Priit now has exclusive full control over SubSpace, period (GJ snitch, you didn't fuck xal, you only doomed us all, fucking moron).

w00t, finally found the thread I'd been looking for, this was exhausting (when you can't recall the key words).




And no, you can't win any war if you start a year early.
Don't know where you got the idea for that silly quote.
The Wii obviously creampied them both.
And I hate consoles anyway, "Pro PC only 4 life", et cetera.

But whatever, I forgive you Murphy, for everything, and thank you for everything else.
Been a fun ride.
L.C. - Mon Nov 03, 2008 6:31 pm
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Quote:
which is exactly why we need to develop asss quickly.
we cant rely on priit to make a new client or subgame.
we must do it ourselves.
One way this could happen quicker is if AS3 was brought down to a consumer-level rather than being at an enterprise-leveled audience.

But no...

That'll never happen.
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