Confess wrote: |
List of Subgame requests |
Code: Show/Hide //You can delete anything with the // infront, they are their to help you get the basics... Mine GO BOOM http://www.shanky.com/server/
//This is currently, at time of download, 1.34.14 subgame [Custom] ArenaMode=0 //1=Any player can create an own a new subarena //2=Only mods+ can own newly created subarenas //3=Smods+ own new subarenas //4=Sysops own new subarenas //5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead [Arena] ArenaMaxPlayers=200 ArenaDesiredPlayers=100 ArenaMinimumPlayers=25 SpawnKeepScores=1 MaxArenas=2000 MaxArenasMemory=64000 [Comms] MaxQueueToLogin=16 PacketHistoryMax=2000 IncomingBufferSize=131072 OutgoingBufferSize=131072 EncryptMode=1 UnreliableBufferSize=128 TransportBufferSize=160 FlushTime=10 BandwithIdleTime=21600 SelectTime=10 [Misc] DisableShareware=0 RegisterKickShareware=0 MaxSharewarePlayers=-1 MaxPlayers=200 MaxSharewareTime=90000000 DisableSharewareNames=0 DisableSharewareShips=0 DisableSharewareScores=0 MenuKickOutDelay=12000 NoAntiInSafe=0 //If 1, then if in a safty, SS will ignore that player's anti LockFreqs=0 //If 1, then *lock doesn't allow freq change PositionDataAccess=2 //if 0, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can AlertCommand=cheater //so ?cheater {text} will send to online mods AllowPubScorereset=0 AllowPvtScorereset=0 //If 1, ?scorereset will reset player's score TimerDropFlagTerritoryRadius=8 //If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site ShipTypeSwitchResetPeriod=0 //If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off CheckWeapons=1 //Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1 CheckFastBombing=0 //More info on website FastBombingThreshold=30 //More info on website ForceObsceneCheck=0 //0 = normal, 1 = everyone has obscene checking on NoFlagRewardLimit=0 //If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0 multiplier is limited by 2. LogPoints=0 PointUpdateDiff=500 JackpotBroadcastPoints=0 ServerLog=1 KeepAliveDelay=500 DefaultLevelFile=_bzw.lvl //Change to your map file name Port= //Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing AllowVIEClients=1 //If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1 StaffChat= //Divide staff chat channels by commas. Only mods+ can join these local chats. ForceContinuumOnly=0 //If set to 1, will only let continuum users enter zone ServerIP= //Set to the server's IP #. This is used for *einfo's proxy detection AllowPrerelease=1 //Set to 1, people with newer continuum can enter. Set to 0, only current client will be allowed in [CPU] LoopDelay=0 ProcessMaxTime=4 SleepPerIteration=0 SlowIterationWarningLevel=100 SleepTime=0 [Permission] AllowBadMachineId=1 AllowLowBandwidth=1 MinimumSecondsToLogin=0 PermissionMaxPoints=0 PermissionMode=0 AutoPermissionPoints=0 AutoPermissionIDList=0 AutoPermissionMessage=Congratulations [Password] SysopPassword= EnergyPassword= ModeratorPassword= SuperModeratorPassword= VIPPassword= //Change all to what you want [Billing] LogMessages=0 IP=127.0.0.1 Password= //What is the billing pw in the subbill.ini ServerName= //Zone name Port=185 ServerId=4483 //Make the same as in [Misc] Port= GroupId=1 ScoreId=0 //Make the same as in [Misc] Port= ReconnectTime=12000 AttemptTime=6400 [Advertise] SendMode=0 DisplayMode=0 Duration=6000 [Validation] CheckMod=0 CheckSMod=0 CheckSysop=0 LogPubCommands=* LogPvtCommands=* DisablePubCommands= DisablePvtCommands= //Help at http://www.shanky.com/server/ in FAQ section for Subgame2 [Directory] IP=sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com Description= //What you want to have for the description of zone NamePassword= //Pick anything you want Port=4991 |
Code: Show/Hide [Custom]
ArenaMode=5 [Misc] Port= // assign a default port number > 1024 [Billing] IP=localhost |
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// Any line starting with "//" is a comment. You can safely delete this as they are only for you to help you get the basics.
// Go to http://www.shanky.com/server/ for more information, http://forums.minegoboom.com/ for assistance. // This is currently, at time of download, 1.34.14 subgame [Custom] ArenaMode=5 //1=Any player can create an own a new subarena //2=Only mods+ can own newly created subarenas //3=Smods+ own new subarenas //4=Sysops own new subarenas //5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead [Arena] ArenaMaxPlayers=200 ArenaDesiredPlayers=100 ArenaMinimumPlayers=25 SpawnKeepScores=1 MaxArenas=2000 MaxArenasMemory=64000 [Comms] MaxQueueToLogin=16 PacketHistoryMax=2000 IncomingBufferSize=131072 OutgoingBufferSize=131072 EncryptMode=1 UnreliableBufferSize=128 TransportBufferSize=160 FlushTime=10 BandwithIdleTime=21600 SelectTime=10 [Misc] DisableShareware=0 RegisterKickShareware=0 MaxSharewarePlayers=-1 MaxPlayers=200 MaxSharewareTime=90000000 DisableSharewareNames=0 DisableSharewareShips=0 DisableSharewareScores=0 MenuKickOutDelay=12000 NoAntiInSafe=0 //If 1, then if in a safty, SS will ignore that player's anti LockFreqs=0 //If 1, then *lock doesn't allow freq change PositionDataAccess=2 //if 0, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can AlertCommand=cheater //so ?cheater {text} will send to online mods AllowPubScorereset=0 AllowPvtScorereset=0 //If 1, ?scorereset will reset player's score TimerDropFlagTerritoryRadius=8 //If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site ShipTypeSwitchResetPeriod=0 //If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off CheckWeapons=1 //Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1 CheckFastBombing=0 //More info on website FastBombingThreshold=30 //More info on website ForceObsceneCheck=0 //0 = normal, 1 = everyone has obscene checking on NoFlagRewardLimit=0 //If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0 multiplier is limited by 2. LogPoints=0 PointUpdateDiff=500 JackpotBroadcastPoints=0 ServerLog=1 KeepAliveDelay=500 DefaultLevelFile=_bzw.lvl //Change to your map file name Port=4483 //Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing AllowVIEClients=1 //If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1 StaffChat= //Divide staff chat channels by commas. Only mods+ can join these local chats. ForceContinuumOnly=0 //If set to 1, will only let continuum users enter zone ServerIP= // Set to the server's IP # (you can find this IP address on www.whatismyip.com). This is used for *einfo's proxy detection. AllowPrerelease=1 //Set to 1, people with newer continuum can enter. Set to 0, only current client will be allowed in [CPU] LoopDelay=0 ProcessMaxTime=4 SleepPerIteration=0 SlowIterationWarningLevel=100 SleepTime=0 [Permission] AllowBadMachineId=1 AllowLowBandwidth=1 MinimumSecondsToLogin=0 PermissionMaxPoints=0 PermissionMode=0 AutoPermissionPoints=0 AutoPermissionIDList=0 AutoPermissionMessage=Congratulations [Password] SysopPassword= EnergyPassword= ModeratorPassword= SuperModeratorPassword= VIPPassword= //Change all to what you want [Billing] LogMessages=0 IP=localhost Password= //What is the billing pw in the subbill.ini ServerName=My new zone //Zone name Port=185 ServerId=4483 //Make the same as in [Misc] Port= GroupId=1 ScoreId=4483 //Make the same as in [Misc] Port= ReconnectTime=12000 AttemptTime=6400 [Advertise] SendMode=0 DisplayMode=0 Duration=6000 [Validation] CheckMod=0 CheckSMod=0 CheckSysop=0 LogPubCommands=* LogPvtCommands=* DisablePubCommands= DisablePvtCommands= //Help at http://www.shanky.com/server/ in FAQ section for Subgame2 [Directory] IP=REQUIRES UPDATE! sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com Description= //What you want to have for the description of zone NamePassword= //Pick anything you want Port=4991 // Do not change this port number, leave it set to 4991. This is what all directory servers use. |
Confess wrote: |
Well, either way...can you PWEASE get Priitk to fix the Windows 2003 Bug? |
Confess wrote: |
Um, whats the best way to talk to you? Do you have aim or something? Or perhaps you can login to continuum? :P |
Smong wrote: |
It could be a win2k3 problem, since aren't there mumblings asss also has problems on some win2k3 servers? |
BDwinsAlt wrote: |
So basically you wouldn't know how to host your zones. |
Mine GO BOOM wrote: |
[..]
Possibly move files into folders, so you have a Zone folder, a Billing folder, |
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- Put Catid's Biller in the server.zip (Or any others). *Disagreed*
- Fix Certain errors with Windows 2003 not working. *Agreed* - Release the new "Update.exe". (He didnt for .39 pr1 =/) *Agreed* - Proper directories in the server.ini *?????* - Allow for split servers, to host servers at different locations for best ping. *Agreed* - Disable Shutdown *Add Option for Disabling* - Allow for server content to be downloaded via web instead of from the server. *Agreed* - Create *add(sysop/smod/mod)/*remove(sysop/smod/mod) command. *Agreed* |
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Maybe a cleaner server.ini instead of the one I edited almost 10 years ago with comments all over the place. |
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I would keep that server.ini in there. It has comments in there, but it is very noob friendly. If you take the comments out, they won't know wtf anything is. |
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Possibly move files into folders, so you have a Zone folder, a Billing folder, maybe Tools that contain LVL and LVZ programs. |
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Hm, can you put AS3 in server.zip? |
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Oh yeah, and can you change all those .confs or .inis(depending on the server) into .dlls? |
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- Include the SSME.
- Include a guide to servers. - Include the LVZ Kit - Include a guide to port forwarding. - Include a link to the Zone Hosting forum, with rules and howtos to getting a host. - Include the most recent Mervbot Build along with some basic DLL's. - Guide to making it work on Nix |
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To those that say its not newbie friendly......i was 15 when i ran my own test zone in 10 mins. Nothing in the set up sequence has changed. |
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If so there are so many different type of routers. To come up with such a guide would be....impractical. |
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you need to learn how to read and fallow instructions. |
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And Advertise...is that even used anymore? and how does that work? |
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- Proper directories in the server.ini *?????* |
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- Disable Shutdown *Add Option for Disabling* |
Solo Ace wrote: |
Wow, this thread's more off-topic than I could ever imagine. |
Cheese wrote: |
why not have the installer edit the files? |
Mine GO BOOM wrote: |
You'll need to learn to edit the files to do changes, you might as well start up front. |
L.C. wrote: |
if someone really cares about doing something productive and beneficial |
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It's a free game. Productive? Beneficial?
You're acting like you could make money off it, lol, one single configuration file is all what this is about. |