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Bot Questions - Where can I get AimBot?

(Deactived B l a h e r) - Sun Oct 09, 2005 11:11 am
Post subject: Where can I get AimBot?
It's always been my dream to hack into my own server or use AimBot in there or even some where eles but I can never find one. I did like 40 google searchs and then went to dogpile and I still can't find one. It's like trying to find Sponge Bob porn biggrin.gif there no such thing but theres links to it that people talk about it on forums. If some one can please tell me where to get a AimBot (I don't care if it dosn't die). icon_confused.gif
Bak - Sun Oct 09, 2005 1:38 pm
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use mervbot and just put it in any ship, and tell it to stop following

it will aim at any enemy close to it and shoot
Ori Klein - Sun Oct 09, 2005 2:15 pm
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Due to the adverse effects of lag, an AimBot would be a futile exercise in snipe-shooting people who aren't really there.
(Deactived B l a h e r) - Mon Oct 10, 2005 11:44 am
Post subject:
Bak wrote:
use mervbot and just put it in any ship, and tell it to stop following

it will aim at any enemy close to it and shoot

How do I tell it to stop following? icon_confused.gif
Purge - Mon Oct 10, 2005 11:59 am
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!follow off
Bjorn - Mon Oct 10, 2005 4:18 pm
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hmm, I might be able to hook you up with something blah-er, talk to me in game.

/Bjorn
Bak - Mon Oct 10, 2005 11:32 pm
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post it here so everyone with the same question can get the answer
Bjorn - Tue Oct 11, 2005 1:00 am
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Bak wrote:
post it here so everyone with the same question can get the answer


umm wasnt really gonna answer any question, just give him a copy of my ai bot icon_smile.gif
D1st0rt - Tue Oct 11, 2005 5:40 pm
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So post it here...
Bjorn - Tue Oct 11, 2005 5:55 pm
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If you want it you can contact me in game and i'll adapt it for whatever needs you have.
D1st0rt - Wed Oct 12, 2005 2:00 pm
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I don't need it, but you're missing the point icon_sad.gif
Purge - Wed Oct 12, 2005 2:03 pm
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I think his bot flys based on the map file, so I'm assuming he'd have to code it differently for each person. icon_confused.gif
Bjorn - Wed Oct 12, 2005 3:52 pm
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Purge+ wrote:
I think his bot flys based on the map file, so I'm assuming he'd have to code it differently for each person. icon_confused.gif


Well no. reads the map and settings like it should.

Whats needs abit of tweaking though is how the recharge/backing off is done. Hard to base that on a ini file since theres alot of different factors for alot of different zones.
Purge - Wed Oct 12, 2005 11:17 pm
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Oh, but I heard the one you gave DS flyed based on a map file.
Bjorn - Wed Oct 12, 2005 11:45 pm
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Purge+ wrote:
Oh, but I heard the one you gave DS flyed based on a map file.


it uses a .lvl file.

no need to customize anything in the code for that. just the ini that comes with the bot.
Quan Chi2 - Thu Oct 13, 2005 4:36 pm
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When you make an AI, does it just portal around instead of actually moving coord to coord? Zim's AI did that.. it was kind of annoying but Psyphi told me that that was what it was doing.
(Deactived B l a h e r) - Thu Oct 13, 2005 4:42 pm
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Quan Chi2 wrote:
When you make an AI, does it just portal around instead of actually moving coord to coord? Zim's AI did that.. it was kind of annoying but Psyphi told me that that was what it was doing.

No Bjorns bot moves and dose every thing the same as the Continuum client. I still don't know to this day why zim did that (they were always lagging up the place) but Bjorns is probly once of the most advanced built so far.
Quan Chi2 - Thu Oct 13, 2005 5:28 pm
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it probably took alot of math to make it that good.. i bet...

Do you have to know calculus/pre calculus to make an AI?
Bjorn - Thu Oct 13, 2005 11:10 pm
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Quan Chi2 wrote:
it probably took alot of math to make it that good.. i bet...

Do you have to know calculus/pre calculus to make an AI?


Cant say that I knew alot of the math needed when I started but youre gonna have to learn fast or youre in trouble icon_smile.gif

It's mostly quite logical though ones you get the first formulas figured out.
Muskrat - Thu Oct 13, 2005 11:36 pm
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You'll mostly need to know a lot of trig and all about vectors. Calculus wouldn't hurt for the physics.
Dr Brain - Thu Oct 13, 2005 11:48 pm
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Trig, which seems to fall under precalc these days is an absolute requirement. Calculus doesn't hurt, though.
Muskrat - Thu Oct 13, 2005 11:54 pm
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Thanks.... thanks.
D1st0rt - Fri Oct 14, 2005 1:31 am
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You don't necessarily need to know trig if you do it entirely in vectors, like this flash game
Quan Chi2 - Wed Oct 19, 2005 3:54 pm
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Vectors.. I haven't l;earned about vectors yet in school.. I'll look into it..

AI's are far down the line from me atm.. It seems a bit complicated so I will leave it alone for now icon_smile.gif
Anonymous - Sat Oct 29, 2005 9:10 am
Post subject: Hm
Bjorn, your zone is always down....
Bjorn - Sat Oct 29, 2005 12:09 pm
Post subject: Re: Hm
Kitsune wrote:
Bjorn, your zone is always down....


Is DSB always down? tongue.gif


If youre talking about my development zone then yes. its always down and thats intended.

Btw, im releasing my AI bot to the public. read my new thread coming soon.
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