Samapico wrote: |
You don't want any experience with them. They're a pain in the butt.
Basically it's a matrix that can tell you the speed and angular speed of the tool at a particular position. It looks like 'if axis 1 is rotating at 1 rad/s, the tool will be going 3 m/s in X, 1 m/s in Y, and with an angular speed of... Something like that. |
Samapico wrote: |
Pff. My kind of robots have missile launchers and pulse lasers
(image) |
Samapico wrote: |
We use ABB robots at university, they're new from last semester... And for some reason, they use quaternions to define positions. Even though a lot of controllers use those to calculate stuff, it's pretty weird (and useless, imo) to ask for quaternions to the user. Could be because it's an interpreted language, instead of compiled, so they did that to save some cpu time or something.
Of course there are functions to convert from euler angles to quaternions and back, but they're still annoying ![]() And yes, that image is from mechwarrior, though I think it's a fan-made image, but yeah... |