If I browse through some source files, I see that the setting Misc:SeeEnergy for example, is parsed as a string in game.c, then converts $SEE_NONE, $SEE_ALL, etc manually to an integer. Without the use of APP.
D1st0rt - Thu Mar 27, 2008 12:31 pm Post subject:
drop the $
JoWie - Thu Mar 27, 2008 1:41 pm Post subject:
Didn't work, I have tried about every possible combination now.
Which results in Shark:RocketMax = 200
Bak - Thu Mar 27, 2008 7:47 pm Post subject:
you were setting it for the warbird before... are you testing for the shark?
Grelminar - Fri Mar 28, 2008 1:57 am Post subject:
I took out that feature because it was only used for the enum stuff, and I decided that handling the enums in code instead of macros was better. http://asss.yi.org/bugs/view.php?id=92