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General Questions - err

Jmunky85 - Mon Sep 03, 2007 1:24 pm
Post subject: err
Where the hell can I find the CLT map editor?
Smong - Mon Sep 03, 2007 2:25 pm
Post subject:
It's on sf.net:
http://sourceforge.net/project/showfiles.php?group_id=149992

But at this point in time you may find DCME is a better editor. Here's a link to 3.1.12:
http://dcme.sscentral.com/download/DCME_3.1.12.zip
I forgot the "secret" URL to the latest version (they never actually update the viewable website, just upload to hidden directories).
Samapico - Mon Sep 03, 2007 5:54 pm
Post subject:
Quote:
But at this point in time you may find DCME is a better editor. Here's a link to 3.1.12:
http://dcme.sscentral.com/download/DCME_3.1.12.zip
I forgot the "secret" URL to the latest version (they never actually update the viewable website, just upload to hidden directories).

http://www.ssforum.net/index.php?showtopic=10662
This is where we keep the latest version posted... The latest public release is 3.1.10; 3.1.12 is not meant to be a public release, but it seems to work pretty good. Some lvz features are not completly finished, but it works. You can, for example, use the Line tool with a lvz image.

As soon as an update is available, DCME should warn you automatically about it.

And yeah... the website is not taken care of much icon_sad.gif I have ftp access and all, but I have no idea how to update what i want tongue.gif
Jmunky85 - Mon Sep 03, 2007 8:08 pm
Post subject:
If i wanted to input grass on specific tiles using lvlz, can i do that with your suggested program?
Samapico - Mon Sep 03, 2007 11:03 pm
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If you mean anytime you lay a particular tile, a lvz image is overlayed... then no. But it's something we plan to do for version 3.2...

However, you can do it pretty quickly using the pencil; unlike in CLT, where you'll have to add each image manually...
Jmunky85 - Mon Sep 03, 2007 11:59 pm
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Well, I know i can add them using the tileset, but I want to use a lvlz so the download can be smaller.
Samapico - Tue Sep 04, 2007 11:21 am
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Try it already... you'll see.
tcsoccerman - Tue Sep 04, 2007 2:16 pm
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make a .bmp of grass, click tileset editer, open the .bmp of grass down below, then move it to tile and make it a tile.
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