Bot Questions - prize3.dll plugin Anonymous - Thu Aug 30, 2007 6:50 pm Post subject: prize3.dll plugin
Hey,
Was just wondering if anyone has the source and/or plugin for this. I believe Explody made the plugin but I can't seem to find it anywhere and his site doesn't work anymore...
Thanks
Solo Ace - Fri Aug 31, 2007 2:27 am Post subject:
Archiving a shitload of websites seems to be good for something, heh.
I don't have the source anywhere.
Anonymous - Fri Aug 31, 2007 3:08 am Post subject:
Thank you very much!
Anonymous - Mon Sep 03, 2007 4:18 am Post subject:
Hi, don't mean to bump this thread but I had a question on how to program a certain thing I'd like on my bot. I got some other stuff done but needed a certain thing done. I was wondering how I go about making a program displaying a random number in pub and then checking to see the first one who type it in? Any insight or guidance towards the completion of this project I would gratefully appreciate.
Thanks
Solo Ace - Mon Sep 03, 2007 2:24 pm Post subject:
You're not bumping anything, we don't even consider it bumping within 2 weeks really. Plus, it's only bumping when you're not posting anything new or posting something off-topic.
You can start showing your appreciation by registering to these forums. I personally don't like responding to random guests.
Don't worry about my attitude in other threads/posts on these forums, I don't treat everyone like shit.
I'm not sure if this type of plugin already exists, but it's not really hard to do. You just have to pay attention to what you're doing.
Well, programming requires something to program in (actually write code), a programming language, a compiler and the skill to program.
MERVbot was written in the language C++, it'd be wise to use the same language for your plugins and a compiler that knows how to deal with this language.
The most important thing, the knowledge/skill, is what you're here for.
As a compiler/"program to do the programming in" (IDE), I'd recommend using Microsoft Visual C++ (version 2005, which is .NET, is released as a free version by Microsoft).
Another useful project is Dev-C++, which does the same. I hate it, but that's me.
If you got MS Visual C++ (or any IDE) installed, you're very close to creating your plugin. I wouldn't mind helping you with that.
tcsoccerman - Mon Sep 03, 2007 3:05 pm Post subject:
I'll give you my opinion on the two compilers solo mentioned
Dev C++
This compiler is a more faster program that isn't meant for making windows apps, but if you're programming for continuum, that's ok. There's one big thing that i, nor everyone else that uses it, don't like. That's the indentation. Indentations are, basically, the "code neatness"...well... idunno, but that's one bad thing about it.
MS Visual C++
MS visual is meant for windows programming more than .dll or, yo ucouls say continuum coding. It takes more time to start, dl, and is slow while using it, but that's for my computer. This compiler's indentations are good(i think, barely used it). Overall this is a more efficient, but bigger, thus slower, although if you have a good computer, it won't matter.
I use dev c++, mainly because it's quicker to load.
D1st0rt - Mon Sep 03, 2007 7:00 pm Post subject:
Technically neither of those are compilers.
Dev-C++ is an IDE that uses MinGW which is a Windows port of gcc, and I think the compiler that Visual C++ (also an IDE) uses is called something along the lines of "The Microsoft Visual C++ Optimizing Compiler"
Solo Ace - Tue Sep 04, 2007 2:10 am Post subject:
ORLY? Technically I'm your father.
Cyan~Fire - Tue Sep 04, 2007 11:04 am Post subject:
VC++ is really an IDE and a compiler. It has some nicer features and the Express Editions seem to load pretty quickly. Gotta admit I'm still lazy and haven't made the move from 6.0 yet, though.
Solo Ace - Wed Sep 05, 2007 9:47 am Post subject:
Anyway, this thread still didn't get anyone anywhere. Any progress on anything, mysterious Guest?
Anonymous - Thu Sep 06, 2007 2:44 am Post subject:
I actually was extremely busy this weekend with the start of school and all. I'll prob. get around to it this weekend. The only part left to code is when the bot sends an arena message of random numbers asking the players to type it in, and then determines the winner by matching it.
On a side note, it's too bad Explody never got around to implement the prize3.dll expiration dates. That was my only reason for switching over to this plugin.