In that case, can't you just wait 5 seconds, then check where it is, and put a fake player there?
Smong - Wed Aug 22, 2007 5:14 pm
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I think that would work.
Cerium - Wed Aug 22, 2007 6:03 pm
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Maybe. You'd have a chance of detonating other bombs or nulling bullets that should keep going. Plus, you'd also have to make sure the bomb hasn't already detonated, so you'd need to implement collision detection for both players and walls (unless you wanted the first issue to be even more apparent).
Lots of work, it would seem.
Smong - Wed Aug 22, 2007 6:28 pm
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You would probably get a lot of team killing too, but that would apply to any method used to achieve this effect.
D1st0rt - Mon Sep 03, 2007 7:21 pm
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If you just want it to detonate, you could probably just toss down a brick and not even have to deal with fake players. You'd have to track bomb positions on the server though.