Code: Show/Hide [Plugin]
DefaultMode = 0; // The default mode that the plugin will use when loaded, where 0 is A and 1 is B [ModeA] RadarID = 1; // The Object ID of the radar image PowerballEnable = 1; // Should the radar be active for one that is holding onto the powerball? FlagEnable = 0; // Should the radar be active for one that is carrying flags? UpdateTime = 3; // The time in seconds that locations of a flag should be updated, minimum is 1 second BlipID = 6500; // The Object ID of the radar blip image BlipRadiusX = 51; // The number of tiles of radius by the X axis a player must be within a flag's distance to enable radar blips BlipRadiusY = 51; // The number of tiles of radius by the Y axis a player must be within a flag's distance to enable radar blips [ModeB] RadarID = 1; // The Object ID of the radar image PowerballEnable = 1; // Should the radar be active for one that is holding onto the powerball? FlagEnable = 0; // Should the radar be active for one that is carrying flags? UpdateTime = 3; // The time in seconds that locations of a flag should be updated, minimum is 1 second Angles = 8; // The number of angle fragments you will want to have graphics to be displayed for AngleRange = 0-45,46-90,91-135,136-180,181-225,226-270,271-315,316-360; // A maximum range of 0 to 360, where each angle fragment is seperated by a comma AngleObjects = 800,801,802,803,804,805,806,807; // Each ObjectID refers to the angle fragment in AngleRange by order, and will be triggered if a player is within those angles from a flag BlipRadiusX = 51; // The number of tiles of radius by the X axis a player must be within a flag's distance to enable radar blips BlipRadiusY = 51; // The number of tiles of radius by the Y axis a player must be within a flag's distance to enable radar blips |
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[screenobjects]
40,C-64,IMAGE0,AfterGauges,<Unknown Mode: 7>,10290,1 58,C-41,IMAGE1,AfterGauges,<Unknown Mode: 7>,10290,6500 |
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You know, developers for subspace don't do it for the money, they do it for the love of the game. |
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Stop offering (ridiculous amounts of) money. |
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CLC again? |
L.C. wrote: |
Unfortunately I am unaware of any open-source or privately held copy of the source code to either the Wish or Dragon Radar plugins. I was using CLC because BuildLevel v0.38 doesn't support the original dradar.ini. |
L.C. wrote: |
Unfortunately I am unaware of any open-source or privately held copy of the source code to either the Wish or Dragon Radar plugins. I was using CLC because BuildLevel v0.38 doesn't support the original dradar.ini. |
Cyan~Fire wrote: |
I think MGB wrote buildlevel, though hopefully he'll correct one of us here. |
L.C. wrote: |
Is MakeLevel bugless? |
Code: Show/Hide Outfile=dradarmini.lvz
File=dradarmini_m1a.gif File=dradarmini_m1b.bmp File=dradarmini_m2.gif File=dradarmini_m2_e.bmp File=dradarmini_m2_n.bmp File=dradarmini_m2_ne.bmp File=dradarmini_m2_nw.bmp File=dradarmini_m2_s.bmp File=dradarmini_m2_se.bmp File=dradarmini_m2_sw.bmp File=dradarmini_m2_w.bmp ; IMAGE#=<filename>,<x tiles>,<y tiles>,<anim period> [objectimages] IMAGE0=dradarmini_m1a.gif,1,1,100 IMAGE1=dradarmini_m1b.bmp,2,1,100 IMAGE2=dradarmini_m2.gif,1,1,100 IMAGE3=dradarmini_m2_e.bmp,2,1,100 IMAGE4=dradarmini_m2_n.bmp,2,1,100 IMAGE5=dradarmini_m2_ne.bmp,2,1,100 IMAGE6=dradarmini_m2_nw.bmp,2,1,100 IMAGE7=dradarmini_m2_s.bmp,2,1,100 IMAGE8=dradarmini_m2_se.bmp,2,1,100 IMAGE9=dradarmini_m2_sw.bmp,2,1,100 IMAGE10=dradarmini_m2_w.bmp,2,1,100 ; <x coord>,<y coord>,<image>,<layer>,<mode>,<display time>,<object id> [screenobjects] 72,C-64,IMAGE0,AfterGauges,ServerControlled,20000,1 90,C-41,IMAGE1,AfterGauges,ServerControlled,200,6500 40,C-94,IMAGE2,AfterGauges,ServerControlled,20000,2 113,C-37,IMAGE3,AfterGauges,ServerControlled,200,6501 91,C-63,IMAGE4,AfterGauges,ServerControlled,200,6502 107,C-55,IMAGE5,AfterGauges,ServerControlled,200,6503 71,C-55,IMAGE6,AfterGauges,ServerControlled,200,6504 91,C-18,IMAGE7,AfterGauges,ServerControlled,200,6505 107,C-24,IMAGE8,AfterGauges,ServerControlled,200,6506 71,C-24,IMAGE9,AfterGauges,ServerControlled,200,6507 60,C-37,IMAGE10,AfterGauges,ServerControlled,200,6508 |