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General Questions - tileset and background

tcsoccerman - Fri Jun 22, 2007 11:31 am
Post subject: tileset and background
I'm in search for a tileset and a background. The type i'm looking for is something in the sky, for example, i was thinking of the background to be a view of what you look at when you look down at earth from a plane. The tileset could be anything from Trees to building tops that a lowflying plane would be in danger from. Maybe you could add some sord of tiles for roads too. Maybe fly under clouds as well. TY much.

Also, i'd appreciate it if you used the default bitmap, so i can use smongs regiontriggers module(it doesn't work w/ certain bitmaps that aren't default).
Samapico - Fri Jun 22, 2007 11:55 am
Post subject:
go on google map... satellite view

$$
tcsoccerman - Fri Jun 22, 2007 12:17 pm
Post subject:
What .bm2 file do you replace to make it a different background?
Animate Dreams - Fri Jun 22, 2007 2:39 pm
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Oh, man, if you could find a copy of the old DOS game Tyrian, and copy graphics from it, it would work awesome. That reminds me, is there a way to make objects in the background, um... like the stars on the standard Continuum set? Where they move by at slower speeds? That would be great for clouds is TC's situation.
Smong - Fri Jun 22, 2007 7:30 pm
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tcsoccerman wrote:
What .bm2 file do you replace to make it a different background?
Usually people use lvz map objects and tile an image to make a new background. You can name your images anything you want.

There's also a game called "orbital sniper" if you want to take graphics from there.

Nice idea changing the background planets to clouds, although I think you'd still be stuck with the star field, that and the "clouds" might not be dense enough.
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