Yeah, I fixed all the errors on the chat example.
There were only three: "SS_" missing, . instead of -> and OptionList instead of Options.
Still doesn't seem to work. I'm getting a segmentation fault everytime, because m_Players->GetSelf() returns a nil pointer.
I'll give it another try tomorrow.
k0zy - Mon Apr 09, 2007 3:47 am
Post subject:
Here's the fixed LinuxChat.cpp.
It works when compiled under Cygwin and conncecting to subgame.
My guess is it already worked yesterday in Linux but I was using 127.0.0.1 instead of localhost in subbill.ini
So this stuff is actually working
At least with subgame, but it crashes when connecting to ASSS.