Code: Show/Hide [Custom]
ArenaMode=5 [Arena] ArenaMaxPlayers=200 ArenaDesiredPlayers=100 ArenaMinimumPlayers=25 SpawnKeepScores=1 MaxArenas=1000 MaxArenasMemory=64000 [Comms] MaxQueueToLogin=16 PacketHistoryMax=2000 IncomingBufferSize=131072 OutgoingBufferSize=131072 EncryptMode=1 UnreliableBufferSize=128 TransportBufferSize=160 [Misc] DisableShareware=0 RegisterKickShareware=0 MaxSharewarePlayers=-1 MaxPlayers=200 MaxSharewareTime=90000000 DisableSharewareNames=0 DisableSharewareShips=0 DisableSharewareScores=0 MenuKickOutDelay=12000 NoAntiInSafe=0 LockFreqs=0 PositionDataAccess=2 AlertCommand=cheater AllowPubScorereset=0 AllowPvtScorereset=0 TimerDropFlagTerritoryRadius=8 //If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site ShipTypeSwitchResetPeriod=0 //If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off CheckWeapons=1 //Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1 CheckFastBombing=0 //More info on website FastBombingThreshold=30 //More info on website ForceObsceneCheck=0 //0 = normal, 1 = everyone has obscene checking on NoFlagRewardLimit=0 //If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0 multiplier is limited by 2. LogPoints=0 PointUpdateDiff=500 JackpotBroadcastPoints=0 ServerLog=1 KeepAliveDelay=500 DefaultLevelFile=cpublic.lvl //Change to your map file name Port=7700 //Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing AllowVIEClients=1 //If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1 StaffChat=*** //Divide staff chat channels by commas. Only mods+ can join these local chats. ForceContinuumOnly=0 //If set to 1, will only let continuum users enter zone ServerIP=88.73.208.47 //Set to the server's IP #. This is used for *einfo's proxy detection AllowPrerelease=1 //Set to 1, people with newer continuum can enter. Set to 0, only current client will be allowed in [CPU] LoopDelay=0 ProcessMaxTime=4 SleepPerIteration=0 SlowIterationWarningLevel=100 SleepTime=0 [Permission] AllowBadMachineId=1 AllowLowBandwidth=1 MinimumSecondsToLogin=0 PermissionMaxPoints=0 PermissionMode=0 AutoPermissionPoints=0 AutoPermissionIDList=0 AutoPermissionMessage=Congratulations - passwort section deleted - [Billing] LogMessages=0 IP=localhost Password=*** ServerName=*** Port=7800 ServerId=30000 GroupId=1 ScoreId=30000 ReconnectTime=12000 AttemptTime=6400 [Advertise] SendMode=0 DisplayMode=0 Duration=6000 [Validation] CheckMod=0 CheckSMod=0 CheckSysop=0 LogPubCommands=* LogPvtCommands=* DisablePubCommands= DisablePvtCommands= //Help at http://www.shanky.com/server/ in FAQ section for Subgame2 [Directory] IP=sscentral.sscuservers.net sscentral.subspacehq.com sscentral.subspace.net Description=Under Construction - CreatiX //What you want to have for the description of zone NamePassword=*** //Pick anything you want Port=4991 |
Code: Show/Hide [Misc]
AllowNewUsers=1 SysopPassword=quoot41 //Change to Billing Sysop Password, usless anyways.. BillingPassword=***** //Change this to whatever you want, also match it with the server.ini [Billing] section too MaxQueueForLogin=50 LowPriority=0 KickOutDelay=24000 Port=7800 |
| Creatix wrote: |
| but it only shows green if i use 127.0.0.1 |