Local banfrees override network bans.
Doc Flabby - Wed Nov 22, 2006 3:59 pm
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the billers password encryption should really be changed to a hashing system... like in windows and linux ...there is no reason why anyone would need access to other peoples passwords...
Mine GO BOOM - Wed Nov 22, 2006 4:09 pm
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Technically, it could be already. When connecting to an SSC zone, the server sends data to the client from what the billing server told it. What is in that data is currently unknown, but it is used to protect the password.
Does it encrypt it and the SSC billing decrypts it to check? Or maybe just a hash? Doesn't really matter, as the only time your password is sent in plain text to the server is creating a new name or typing ?password in game.
Another fun fact: a billing op had his billing op password stolen because a corrupt sysop setting a packet log on a server, so all packets going to the billing server and back were recorded. This was a couple of years ago, I'm sure if you look at SS news you'll see a time when this happened and people recommending others to change their passwords in game.
KrynetiX - Wed Nov 22, 2006 5:26 pm
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Well, heres a retarded question: Why does a local banfree overide netbanfree??? WTF?
And as for stealing passwords and logging things. Bah.. That sucks..
Cyan~Fire - Wed Nov 22, 2006 6:29 pm
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It makes sense, that's what a banfree is for, but it's stupid for a person's own banfree to override a netban.