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Advertise
These settings control subgame's built-in advertisement capability. To use advertisements, just create bitmaps in the SS Palette and save them in the subgame directory as ad0.bmp,ad1.bmp, etc. Prefix the name with "s_" to send to shareware players, with "r_" to send to registered players, and "b_" to send to both. For example, "b_ad0.bmp". Subgame will then randomly pick advertisements to display to players. SendMode Datatype: Sum (bitfield). Determines when advertisements are sent. * 1 = send them when the player enters the zone. * 2 = send them when player dies. DisplayMode Datatype: Enumeration. * 0 = at top of screen behind all other graphics. * 1 = at top of screen on top of all other graphics. * 2 = floating around like a backdrop. Duration Datatype: Milliseconds. Length of time an advertisement is displayed. Special Value: 0 = always on. |
Quote: |
create bitmaps in the SS Palette |
server.ini wrote: |
[Advertise]
SendMode=1 DisplayMode=1 Duration=10000 |
b_ad0.bmp wrote: |
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