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LVZ/LVL Questions - Reverse Wormhole

Operat|on X - Sun Dec 04, 2005 9:35 pm
Post subject: Reverse Wormhole
How can I make the wormholes push ships and bombs away?
Muskrat - Sun Dec 04, 2005 9:40 pm
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Make the gravity setting a negative value.
Operat|on X - Sun Dec 04, 2005 9:41 pm
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Would that be in the map editor or on the esc+c menu?
Muskrat - Sun Dec 04, 2005 9:43 pm
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The esc+c one, aka server.cfg.
Operat|on X - Sun Dec 04, 2005 9:59 pm
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On the server.cfg all I see is wormhole gravitybombs and change destination, is there another option somewhere else because I think I've read all through this.
Operat|on X - Sun Dec 04, 2005 10:04 pm
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Nevermind I've got it. Its under the ship names and gravity. Thank you for the help.
Operat|on X - Sun Dec 04, 2005 10:26 pm
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How can I give this effect tho bombs..?
Gus. - Sun Dec 04, 2005 10:47 pm
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my guess would be make the Wormhole:gravity bombs a negative number.
Donkano - Sun Dec 04, 2005 11:08 pm
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Gus. wrote:
my guess would be make the Wormhole:gravity bombs a negative number.


IIRC that is 1 or 0. 1 meaning it makes the bombs pull in, 0 makes it so it ignores it.
Muskrat - Sun Dec 04, 2005 11:15 pm
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Donkano wrote:
meaning it makes the bombs pull in

Or push out, in this case.
Operat|on X - Sun Dec 04, 2005 11:23 pm
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Even 0 doesn't help. 0 just causes it to avoid the effect and the bombs run into the walls.
Bak - Mon Dec 05, 2005 12:36 am
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try 1
Dr Brain - Mon Dec 05, 2005 10:00 am
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Bombs use the warbird's gravity.

Also, set the gravity top speed to negative whenever the gravity is negative, or you'll have weird effects when you have powerballs and flags and are near a wormhole.
Operat|on X - Mon Dec 05, 2005 6:24 pm
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Sweet it works thank you!
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