Kitsune wrote: |
I cant get it to work....
It keeps sayin can't decompress map file then it behaves like normal merv.. |
Code: Show/Hide //AI Bot by Bjorn
//Help is available at the bottom of the file Map=startrek.lvl Active=1 Shooting=1 EnergyPW=********** [Ship1] SpreadMost=50 SpreadLeast=20 BulletRateDist=350 BulletRateSlowdown=40 DodgeHit=5 DodgePredHit=5 OpDist1=50 OpDist2=100 OpDist3=150 OpDist4=250 RechargeDist=600 [Ship2] SpreadMost=50 SpreadLeast=20 BulletRateDist=450 BulletRateSlowdown=30 DodgeHit=5 DodgePredHit=5 OpDist1=25 OpDist2=50 OpDist3=150 OpDist4=250 RechargeDist=550 [Ship3] SpreadMost=40 SpreadLeast=20 BulletRateDist=450 BulletRateSlowdown=30 DodgeHit=1 DodgePredHit=1 OpDist1=50 OpDist2=450 OpDist3=500 OpDist4=550 RechargeDist=650 [Ship4] SpreadMost=40 SpreadLeast=20 BulletRateDist=450 BulletRateSlowdown=30 DodgeHit=5 DodgePredHit=5 OpDist1=50 OpDist2=350 OpDist3=400 OpDist4=550 RechargeDist=600 [Ship5] SpreadMost=40 SpreadLeast=20 BulletRateDist=450 BulletRateSlowdown=30 DodgeHit=1 DodgePredHit=1 OpDist1=25 OpDist2=50 OpDist3=250 OpDist4=350 RechargeDist=550 [Ship6] SpreadMost=800 SpreadLeast=400 BulletRateDist=450 BulletRateSlowdown=30 DodgeHit=1 DodgePredHit=1 OpDist1=50 OpDist2=450 OpDist3=500 OpDist4=550 RechargeDist=650 [Ship7] SpreadMost=40 SpreadLeast=20 BulletRateDist=450 BulletRateSlowdown=30 DodgeHit=1 DodgePredHit=1 OpDist1=50 OpDist2=150 OpDist3=250 OpDist4=350 RechargeDist=550 [Ship8] SpreadMost=0 SpreadLeast=0 BulletRateDist=50 BulletRateSlowdown=2 DodgeHit=1 DodgePredHit=1 OpDist1=50 OpDist2=65 OpDist3=75 OpDist4=100 RechargeDist=800 //HELP SECTION //Active. Sets if the bot starts in active mode (takes damage and moves) //Shooting. Sets if the bot starts in shooting mode (attacks even when not provoked) //SpreadMost and SpreadLeast are spread values, most=the most it can spread and least is the least it spreads (It will never spread all the time so dont put least at 0) //BulletRateDist is distance away from target where bot starts shooting with slower Bullet Fire rate //BulletRateSlowdown is how much slower the bot fires after reaching BulletRateDist. Increases proportionally to BulletRateDist (Low number low bullet rate) //DodgeHit is hits on bot within a 0,5 sec time period that will trigger dodging //DodgePredHit is predicted possible hits on bot within a 1 sec time period that will trigger dodging //Opdistx (x=number) is Operational distances in pixles. Is somewhat used randomly but should be set from most agressive(1) to most defensive(4) //RechargeDist is distance bot tries to keep when recharging in pixles |
Code: Show/Hide //AI Bot by Bjorn
//Help is available at the bottom of the file [AIspawn1] X=512 Y=512 Radius=23 RandomSpawn=1 RandomSpawnRadius=50 Ship=8 Freq=-5227 Brick=0 Burst=0 Decoy=0 Repel=0 Health=-1 GunLVL=-1 BombLVL=-1 Thrust=-1 Speed=-1 Recharge=-1 BombFireDelay=-1 BulletFireDelay=-1 //HELP SECTION //each spawn is made using the [AIspawnx] line. x=number of the spawns possible //X and Y is the starting position for the bot and the center of its work radius //Radius is how far away the bot roams and attacks from its start position. (in tiles) //Ship used by the bot. How it uses each ship is set in AI.ini //Freq. can set a specific freq or use -1 for random //Brick,Burst,Decoy,Repel is amounts of each special //Below you can use -1 to set it to the initial ships setting in the settings file //Health is the initial energy //GunLVL is initial gun level //BombLVL is initial bomb level //Thrust is initial thrust //Speed is initial speed //Recharge is initial recharge //BombFireDelay is delay between each bomb it can fire //BulletFireDelay is delay between each bullet it can fire |
Code: Show/Hide // WARNING: Do not copy deprecated SSBot.INI or MERVBot.INI contents here. // README.TXT has a Quick Setup guide. [Login] // If you are hosting locally to the server, please set this to 127.0.0.1 Zone=127.0.0.1:8020 // Keeps a Logins.txt file to help remember passwords RecordLogins=0 // Adjust when arena settings restrict resolution ResX=1280 ResY=1024 [Database] Spawns=Spawns.txt // The following change as in-game state changes: Commands=Commands.txt Operators=Operators.txt // Database automatic save interval (in seconds) SaveInterval=300 [Misc] // Terminal window caption WindowCaption=MERVBot terminal // Maximum number of in-game spawns (3 is absolute maximum for remote zones) MaxSpawns=3 // Mask ban information so it remains constant but different from your own MaskBan=0 // Allow players to send .WAV files to the bot (not stored on disk) PlayerVoices=0 // No terminal output. This will speed up the bot noticeably NoTerminal=0 // Ignore commands in public chat? It gets annoying if these aren't ignored DisablePubCommands=1 // Enable this if the bot is not seeing everyone fast enough NoisySpectator=1 // Maximum number of failures while logging-in before giving up MaxConnectionTries=2 // Initial billing network ?chat channels InitialChatChannels= [Security] // Log chatter to BotName.log (slow diagnostic tool), turn off when not using it! ChatterLog=0 // Should I listen to (possibly spoofed) remote private messages? RemoteInterpreter=1 // If so, should I listen to remote private messages from passworded operators? RemoteOperator=1 // Encrypt network traffic? (required sg1.34.12+) EncryptMode=1 [Registration] // Change these if the bot has trouble creating new accounts Name=yy Email=y@y.ey State=a Age=18 |
Code: Show/Hide 5 :cypherus: |
Code: Show/Hide Kanyon:Kanyon672:0:AI: |
Purge+ wrote: |
Try and add the bot's name onto VIP.txt. |
cypherus wrote: |
I'm not one to give up, and it paid off. It finally works. Good job Bjorn. ![]() |
Anonymous wrote: |
is this file out there? where can I get it? [the previous site is dead] please let me knowin |