ASSS Questions - FreeBSD & As3? SyrusMX - Thu Sep 15, 2005 5:12 am Post subject: FreeBSD & As3?
So yah, apparently As3 is compatable with FreeBSD right? I think I heard that, well, I've had nothing but errors and problems. As3 just pitches a fit over everything...
Muskrat - Thu Sep 15, 2005 8:28 am Post subject:
So fix it.
Renos - Thu Sep 15, 2005 8:39 am Post subject:
SyrusMX I'm trying to get ASSS to compile under FreeBSD. It just needs some tweeking in the makefile.
If you need an easy solution to run ASSS under FreeBSD use the Linux Binary Compatibility layer. It works almost fine I only have some minor problems with Python and cPicle. Propably version mitchmatch. I was playing for more than 4 hours with some friends and everything looked OK.
Renos
i88gerbils - Thu Sep 15, 2005 8:03 pm Post subject:
Can you post your Makefile? Or make a diff for the lazy?
Goldeye - Wed Sep 28, 2005 10:01 pm Post subject:
HZ is currently moving over to ASSS, and the only *nix server available to us is a FreeBSD.
What do we need to do to get a security.so for it?
We can provide a host to build on if needed.
Grelminar - Thu Sep 29, 2005 4:05 am Post subject:
Which freebsd version?
Goldeye - Thu Sep 29, 2005 6:00 pm Post subject:
All I know at the moment is that it's running on an i686. I'll find any other details out asap.
Mine GO BOOM - Thu Sep 29, 2005 6:20 pm Post subject:
Use uname -a to print out a lot of good information about the server. Yours will be BSD type, but this is a sample output.
mgb@gentoo ~ $ uname -a
Linux gentoo 2.6.12-rc1-love1 #1 Wed Aug 10 06:57:39 EDT 2005 i686 VIA Samuel 2 CentaurHauls GNU/Linux
minegoboom@psu $ uname -a
AIX slickville 3 4 000A6F7F4C00
Renos - Tue Oct 04, 2005 4:59 pm Post subject:
Goldeye,
you could also try running ASSS under linux emulation. It's pretty stable and there is no overhead that could slow the game down.
~renos
Anonymous - Wed Oct 12, 2005 3:09 am Post subject:
would getting it to run under freebsd also allow it to run on OS X?
Grelminar - Wed Oct 12, 2005 3:35 am Post subject:
No, asss is sadly not endian-neutral. It currently only works on little-endian architectures. So OS X running on an x86 would be fine, but not on powerpc.