Code: Show/Hide void sendPrivate(Player *player, char *msg);
void sendPrivate(Player *player, BYTE snd, char *msg); void sendTeam(char *msg); void sendTeam(BYTE snd, char *msg); void sendTeamPrivate(Uint16 team, char *msg); void sendTeamPrivate(Uint16 team, BYTE snd, char *msg); void sendPublic(char *msg); void sendPublic(BYTE snd, char *msg); void sendPublicMacro(char *msg); void sendPublicMacro(BYTE snd, char *msg); void sendChannel(char *msg); // #;Message void sendRemotePrivate(char *msg); // :Name:Messsage void sendRemotePrivate(char *name, char *msg); |
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if you go through all the #includes all the functions are in there. The rest is just basic syntax. |