Quote: |
p->(burst, repel, thor, brick, decoy, rocket, portal) = how many items of that type player has |
Code: Show/Hide if (pp->ship != SHIP_Spectator && botInfo.db->noisySpectator)
{ if (time - pp->lastPositionUpdate > 100) if (time - lastSpec > 20) { // Request position if we've lost him pp->lastPositionUpdate = time; spectate(pp); } } |
Quote: |
noisySpectator = (getPrivateProfile32("Misc", "NoisySpectator", "0", path) != 0); |
Code: Show/Hide /* Field Length Description 0 1 Type byte 1 1 Rotation 2 2 Time stamp 4 2 X pixels 6 1 Ping 7 1 Bounty 8 1 Player ident 9 1 Togglables 10 2 Y velocity 12 2 Y pixels 14 2 X velocity Spectating with ExtraPositionData or *energy 16 2 Energy Spectating with ExtraPositionData 18 2 S2CLag 20 2 Timer 22 4 Item information */ |