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Bot Questions - Ban Bot

Anonymous - Thu Mar 31, 2005 11:10 am
Post subject: Ban Bot
I downloaded catids ban plugin, put it on my bot (Mervbot .45) and set it off.

For some reason its only ever recognised one person, whenever i !alias for anyone else, or try to speclock etc them, it says "I do not have any records for that person"

Could anyone give me any help as to why this is?

Thanks
-Tran$form
Assassin2684 - Thu Mar 31, 2005 12:02 pm
Post subject:
I think because that person has to come intop the zone with thier other alias. If they do nto come in with it, it wil not show up. At least i think so.
CypherJF - Thu Mar 31, 2005 12:41 pm
Post subject:
And, I have noticed that it doesn't always record alias' into its "database". When !zip <player name w/ a funky character non [aA-zZ] [0-9] it would always say couldn't find that player. :/
Maverick - Thu Mar 31, 2005 1:03 pm
Post subject:
First; the bot needs to be sysop and logged in. Else it can't do *alias.
Second; Catid's alias bot only stores the information if the player has been *aliassed twice. This sucks but it gives a level of reliability to the aliasses.
(No worries though, the alias information will be screwed in 6 months anyway by linking to much IPs and MIDs together)
Assassin2684 - Thu Mar 31, 2005 2:01 pm
Post subject:
Ya what cypher said is true also i have noticed that.
Anonymous - Thu Mar 31, 2005 3:12 pm
Post subject:
Well it works now whatever so im happy, thanks though
Cyan~Fire - Thu Mar 31, 2005 11:24 pm
Post subject:
It's not *alias, it's *tinfo or something like that.
Maverick - Fri Apr 01, 2005 3:32 am
Post subject:
oh bah.. lol its not *alias indeed
its *info

~smacks head against wall~
Purge - Fri Apr 01, 2005 3:10 pm
Post subject:
Also, *einfo.
CypherJF - Fri Apr 01, 2005 3:21 pm
Post subject:
I wonder if it properly does it's thing comparing the username presented in the einfo or info, ie: not limited to 20 characters.

http://cypherjf.sscentral.com/articles/botsasclients.html
Maverick - Sat Apr 02, 2005 9:22 am
Post subject:
Does *info or *einfo has that limitation? If it doesn't then the bot aliasses aren't limited to that
Cyan~Fire - Sat Apr 02, 2005 11:03 am
Post subject:
Of course subgame has no limitations finding players, it uses player idents since commands are PMed. The trouble is that MERV might not handle saving the name properly for comparison when a player enters the zone.
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