Server Help

General Questions - Zone help..

Anonymous - Mon Feb 28, 2005 2:46 pm
Post subject: Zone help..
i'v posted this on eg site too, b/c i'm an eg player.
i'v dled contiuum on my school comp

when i click zone
to download them, the status bar does move showin the dl is not working, what can i do to add the zones
i'v added eg customly but it still appers red.
SuSE - Mon Feb 28, 2005 6:10 pm
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What exactly did you download? (link)

What exactly did you "add...customly"?

If you're using a proper client and you added EG yourself (properly), then you could have some dirty router/port thing.

Also, a zone appearing red does not necessarily mean you can't connect to it - have you tried entering it anyways?
Cyan~Fire - Mon Feb 28, 2005 8:47 pm
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My school network has a port blocker; it blocks everything not on a "white" list. icon_sad.gif
D1st0rt - Mon Feb 28, 2005 9:51 pm
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there isn't anything that remaps ports?
Cyan~Fire - Tue Mar 01, 2005 6:28 am
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What?
D1st0rt - Tue Mar 01, 2005 7:47 pm
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There's nothing outside your network that can take traffic from one port and reroute it through one on the whitelist?
Cyan~Fire - Tue Mar 01, 2005 9:34 pm
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But... how would that work on the other end?

My computer port 7900 -> Port changer to 80 -> Port Blocker -> EG Server "Huh? Port 80? Must be a hacking attempt! Ignore."
CypherJF - Tue Mar 01, 2005 9:54 pm
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They could easily block UDP as web-browsing/mail protocols are all TCP/IP.
D1st0rt - Tue Mar 01, 2005 10:25 pm
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I would think if it can change the port for you, it can change the port again for them. Then again, I don't even know if such a system exists...
Gravitron - Wed Mar 02, 2005 9:32 am
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Quote:
My computer port 7900 -> Port changer to 80 -> Port Blocker -> EG Server "Huh? Port 80? Must be a hacking attempt! Ignore."


I have a question:
Must the client transmit information on the same port that the server is listening to, or can you send packets with info header that tells the server to which port to direct them?

Because I see no problem with a port changer client side.
The server shouldn't care which port you're using to transmit or receive, all it cares is that data must be received through port X, if not then block, and to throw data to client at port Y (because programmer made client to listen at port Y).
So, unless you must transmit on the same port that the other is listening, I don't get cyan's problem.
Server wouldn't care if the data comes from/through client's port 80 (probably doesn't even track that info), all it cares is whether it's direct at its own port 6667 or otherwise it blocks it.
Cyan~Fire - Wed Mar 02, 2005 3:38 pm
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Well I don't quite understand the intricacies of UDP. How do you send something on one port destined for a different port on the receiving end?
Purge - Wed Mar 02, 2005 5:39 pm
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I love packet filtering. sa_tongue.gif
Solo Ace - Wed Mar 02, 2005 5:44 pm
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I love ignoring your irrelevant posts, Purge+. sa_tongue.gif

One word: "proxy".
Purge - Wed Mar 02, 2005 5:46 pm
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I use packet filtering to unrestrict ports that only flow in my network. sa_tongue.gif
Cyan~Fire - Wed Mar 02, 2005 6:54 pm
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I have no clue what you're talking about, Purge.

And Solo, where's the proxy? Am I going to ask SSCX to install one for me?
Solo Ace - Wed Mar 02, 2005 7:11 pm
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Purge doesn't either.
I think he means the same traffic-blocking system as how it's done on your school network, or whatever.

That'd be possible, but a stupid idea (as if SSCX would run one for you).

Client port (not allowed to send data to any external networks, so you let it connect to your local proxy server) -> Local proxy port (the proxy server accepts connections from the local client, then it fordwards it to the external host through the allowed port).
What you could do too here is just let the client actually connect through the allowed port to the external proxy server.

Somewhere outside your school's network (this could be on SSCX, if you want) runs another proxy server, which, if really required, forwards the data to the server.

I still think it would be a stupid idea, I don't even think it would work.
What Cypher said's right too, if they're only allow outgoing connections to port 80 with TCP, you can't put a UDP connection on it.

Meh, I don't even know why I'm replying to this thread with all these weird ideas.
Cyan~Fire - Wed Mar 02, 2005 8:01 pm
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Maybe if I cracked the Continuum encryption, put it over TCP, routed it to my computer at home, which would decrypt the TCP and then re-encrypt it in UDP... hmmm... that just might work. Nice idea, Solo!
Anonymous - Thu Mar 03, 2005 2:41 am
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This thread has officially gone stupid.
I suggest it is time for lock/split/delete spam.
EdTheInvincible - Thu Mar 03, 2005 12:09 pm
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or have a local proxy do udp over tcp then have the other proxy decode the udp packets and forward them to the right place... it's possible to do, but i wont code it for you
Cyan~Fire - Thu Mar 03, 2005 6:02 pm
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That's true, but Grav's right, it's stupid. I'm not very bothered about playing at school, since I only have access to a computer there twice a month or so.
Trained - Fri Mar 04, 2005 10:07 am
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Solo Ace wrote:
I love ignoring your irrelevant posts, Purge+. sa_tongue.gif

One word: "proxy".


I should of got here sooner. Hes right, my school computers block proxy ports I beleive. I remember a while back I was trying to play SS in the library, and I posted on a forums, and I think someone said that the network was blocking the proxys.
D1st0rt - Fri Mar 04, 2005 6:22 pm
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well then just change the port you're proxy-ing on until you get one that is allowed biggrin.gif
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