Server Help

General Questions - Biller Problem

Solid_Fire - Wed Jan 19, 2005 8:27 pm
Post subject: Biller Problem
Code: Show/Hide
//You can delete anything with the // infront, they are their to help you get the basics... Mine GO BOOM  http://www.shanky.com/server/
//This is currently, at time of download, 1.34.14 subgame

[Custom]
ArenaMode=0
//1=Any player can create an own a new subarena
//2=Only mods+ can own newly created subarenas
//3=Smods+ own new subarenas
//4=Sysops own new subarenas
//5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead

[Arena]
ArenaMaxPlayers=200
ArenaDesiredPlayers=100
ArenaMinimumPlayers=25
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000

[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160
FlushTime=10
BandwithIdleTime=21600
SelectTime=10

[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=0
//If 1, then if in a safty, SS will ignore that player's anti
LockFreqs=0
//If 1, then *lock doesn't allow freq change
PositionDataAccess=2
//if 0, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can
AlertCommand=cheater
//so ?cheater {text} will send to online mods
AllowPubScorereset=0
AllowPvtScorereset=0
//If 1, ?scorereset will reset player's score
TimerDropFlagTerritoryRadius=8
//If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site
ShipTypeSwitchResetPeriod=0
//If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off
CheckWeapons=1
//Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1
CheckFastBombing=0
//More info on website
FastBombingThreshold=30
//More info on website
ForceObsceneCheck=0
//0 = normal, 1 = everyone has obscene checking on
NoFlagRewardLimit=0
//If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0
multiplier is limited by 2.
LogPoints=0
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=_blind.lvl
//Change to your map file name
Port=
//Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing
AllowVIEClients=1
//If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1
StaffChat=
//Divide staff chat channels by commas. Only mods+ can join these local chats.
ForceContinuumOnly=0
//If set to 1, will only let continuum users enter zone
ServerIP=
//Set to the server's IP #. This is used for *einfo's proxy detection
AllowPrerelease=1
//Set to 1, people with newer continuum can enter. Set to 0, only current client will be allowed in

[CPU]
LoopDelay=0
ProcessMaxTime=4
SleepPerIteration=0
SlowIterationWarningLevel=100
SleepTime=0

[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations

[Password]
SysopPassword=
EnergyPassword=
ModeratorPassword=
SuperModeratorPassword=
VIPPassword=
//Change all to what you want

[Billing]
LogMessages=0
IP=127.0.0.1
Password=
//What is the billing pw in the subbill.ini
ServerName=Blind Bombs
//Zone name
Port=185
ServerId=4483
//Make the same as in [Misc] Port=
GroupId=1
ScoreId=0
//Make the same as in [Misc] Port=
ReconnectTime=12000
AttemptTime=6400

[Advertise]
SendMode=0
DisplayMode=0
Duration=6000

[Validation]
CheckMod=0
CheckSMod=0
CheckSysop=0
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=
//Help at http://www.shanky.com/server/ in FAQ section for Subgame2

[Directory]
IP=sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com
Description=Zone to chill in, have fun, not much competition in here but you can if you want :)
//What you want to have for the description of zone
NamePassword=
//Pick anything you want
Port=4991


------------------------------------------------
Tell me if this looks right.
I recreated my zone, since i had to reformat my HDD, and i didnt have a problem with it before (with the biller) and it auto closes. i looked through the forums and searched but couldnt find any thing to solve it. My brother is going to host but he said he had a problem with it but never told me. im assuming its the biller.

If you could help that would be great. But im unable to host my zone to set the settings and etc until my brother finds out the problem. if your able to temp host for about a day or so, i would appreciate it.
Gravitron - Wed Jan 19, 2005 11:32 pm
Post subject:
I'm unsure I understand you, which auto closes : Subbill, or Subgame?

If you experience troubles with the biller, where is the biller cfg info? Post it.

Check your settings to make sure that WarpRadiusLimit under the Misc section is not less than 8 or higher than 1024.
Mine GO BOOM - Wed Jan 19, 2005 11:39 pm
Post subject: Re: Biller Problem
Solid_Fire wrote:
[Misc]
DefaultLevelFile=_blind.lvl
//Change to your map file name
Port=


These two settings are what are causing the problems. First, put something into the Port variable, like 2000. If the problem still occurs, check to make sure that there is a map in the same folder as subgame named _blind.lvl.
Solid_Fire - Thu Jan 20, 2005 1:08 pm
Post subject:
Quote:
I'm unsure I understand you, which auto closes : Subbill, or Subgame?


it's the subgame.exe

and i tried putting the port variable at 2000 and it still closes. I made sure the map is in the folder. Maybe i need to re download server.zip?
Mine GO BOOM - Thu Jan 20, 2005 5:15 pm
Post subject:
Try running subgame via command prompt.

Go to Start->Run, and type in cmd and hit Ok. Use cd to change to your Server folder, example: cd\program files\server

Once in your server folder, type subgame2 and it should attempt to run and fail. Instead of auto-closing, it will default back to the prompt. You should be able to now copy and paste the output.

For XP, to copy the output, you'll right-click on the title bar on top, go to Edit, then select mark. Now select on the screen the whole output of the program, then go back to the Edit menu and select copy. Paste it into here.
Solid_Fire - Thu Jan 20, 2005 9:09 pm
Post subject:
ok, i just re downloaded the server.zip and it works fine now. thanks.
MS-DOS - Fri Jan 21, 2005 4:20 am
Post subject:
Thats good icon_smile.gif
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