save it as nameOfYourChoice.ini in the same directory as ships.bmp
run BuildLevel.exe (from lvztoolkit.zip) - select nameOfYourChoice.ini
this should create a .lvz file in same directory as .ini and .bmp (named as outfile= specifies)
move your whatever.lvz file to your Continuum directory (eg. C:\Program Files\Continuum)
go into your zone, into the arena you want the ship image to be used
(need sysop access for these next two steps)
send ?set misc:levelfiles=whatever.lvz
send *putfile whatever.lvz
...now re-enter your arena, download and see your new ships (may be a short delay while before server re-reads the sets and you can download)
Assassin2684 - Thu Sep 23, 2004 4:22 pm
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Ok i got everything except the ships.bmp and the Bulid level. I made a file and its says what you told me to put in it(i just copyed and pasted but changed the names). So when i go to the bulid level and go to the ships.bmp what do i clic on to use with the build level? Is it ships.ini or ships.bmp. If its ships.bmp it says this:ini file:missing paremeter outfile in <defult> section., then if i open the ships.ini it says:unable to open ships.bmp. SO what am i doing wroung? I dont get it. Please help.
Bak - Thu Sep 23, 2004 7:15 pm
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you want to run buildlevel on your .ini file
make sure the bmp and ini files are in the same folder
ShortyMatt - Thu Sep 23, 2004 7:18 pm
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SuSE you need to make or get someone to make a sticky on how to make/input an lvz, cause you must type it 100 times a day
Assassin2684 - Thu Sep 23, 2004 7:38 pm
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Ya your right that would be a great sticky and helpful. O and thanks guys i will try it now, i will post here if theres a problem.
CypherJF - Thu Sep 23, 2004 8:28 pm
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There is a website out there you can google for that explains LVZs...
Assassin2684 - Thu Sep 23, 2004 9:29 pm
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Ok i just found out what wasent working for me, Suse you got somthing wroung on that little explaination. For the Nameofyourchoice.ini ut should be Nameofyourchoice.lvz. I was lookign at the FAQ here amd it said that, then it made my .lvz for me. So thanks all.
Cyan~Fire - Thu Sep 23, 2004 9:40 pm
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There's an example.ini in the lvztoolkit that explains this.
Assassin2684 - Fri Sep 24, 2004 3:01 pm
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Ok i just meed one more qustion. What suse said(but with my correction), can i do the same thing with wa2. Like insted of .bmp can i use .wa2 because i need to put some music on my zone. Thanks.
Cyan~Fire - Fri Sep 24, 2004 4:04 pm
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Yes, you can use wav files. The '2' part of bm2 and wa2 is a failed project, you can just use bmp and wav.