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LVZ/LVL Questions - Ship#.bm2 ship size...

Katie - Wed Aug 18, 2004 12:21 pm
Post subject: Ship#.bm2 ship size...
Does it matter how big the ships individual frame is? I mean, if I was using the standard shipset, when I open mspaint I look at it like a 4x10 grid. So if my ships were like 50x50 pixels big, it wouldn't matter what ## was, as long as my grid is consistant?

Of course, just to clarify:

Quote:
Defualt Shipset:
1 ships animations is 360x144 pixels.
Each individual frame of the ship's animation is 36x36 pixels.

My Shipset:
1 ships animation is 400x200 pixels.
Each individual frame of the ship's animation is 50x50 pixels.


Correct? As long as you are consistent with the frame size, they can be any size (within reason; there's probably a limit)?

As always, thanks in advance,

Katie
Mine GO BOOM - Wed Aug 18, 2004 12:34 pm
Post subject: Re: Ship#.bm2 ship size...
I wrote:
... as long as my grid is consistant?


Correct.
Katie - Wed Aug 18, 2004 1:15 pm
Post subject:
Man I wasted a lot of blood and sweat for a one word answer... but thanks anyways, MGB.

(PS: I still don't get the picture with the cat...)

Katie
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