You wrote your own bot system?
CypherJF - Sat Aug 14, 2004 12:40 am
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0x03 Game 0x409BA9 Position
- 0 1 Type
- 1 1 Direction
- 2 4 Timestamp
- 6 2 X velocity
- 8 2 Y pixels
- 10 1 Checksum
- 11 1 Togglables
- 12 2 X pixels
- 14 2 Y velocity
- 16 2 Bounty
- 18 2 Energy
- 20 2 Weapon info
- 22 2 Energy (Optional)
- 24 2 S2C latency (Optional)
- 26 2 Timer (Optional)
- 28 4 Item info (Optional) |
hmm .shrug. I don't know anything about packets :/ but that should work by sending just the bare min.
http://explody.ssihosting.com/misc/fpl/fpl.txt
2dragons - Sat Aug 14, 2004 12:50 am
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Mr Ekted: Hrm kinda =p.
And I'm fairly familiar with most the packets and how they work, but thanks.
Anonymous - Sun Aug 29, 2004 10:07 am
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Send the spec request packet with your own id, not -1. No need to send on entering the arena either.
Mr Ekted - Sun Aug 29, 2004 2:51 pm
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AFAIK, you spectate pid 0xffff to not spec a player, not your own pid. That's what I do, and what I've seen in packet captures. This is used to move around freely or spectate a ball.
Mine GO BOOM - Sun Aug 29, 2004 3:16 pm
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I concur with Ekted. How I hopped my warp-bot around to different areas to better pickup position packets for warping players with, such as in the case of the 'hidden' warps that didn't use the safe-zone method.
Anonymous - Mon Aug 30, 2004 8:32 am
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Well, 2dragons said sending -1 didn't work for him. So I thought that if the server only sends you player positions near the player you are speccing, then you could sort of spec yourself since you are still sending position packets even while still in spec. You guys have more experience so you are probably right though.