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i1 Map Object - A bool-like value. If true, this is a Map Object. If false, then is a Screen Object. i15 Object ID - The value for this object id, for use with *objon for example. i16 X Coord - The X coord value, in pixels, this object will be displayed on. More info later. i16 Y Coord - The Y coord value, in pixels. i8 Image Number - Which of the Image Definitions this object will use for its graphic. i8 Layer - Which layer it will be displayed on. Values for this later, i12 Display Time - How long will display for, in 1/10th of a second. i4 Display Mode - Which display mode this object uses. Values later. |
Akai wrote: |
sometimes it bugs out |