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General Questions - Using FACTS..

Anonymous - Mon Jan 06, 2003 6:04 pm
Post subject: Using FACTS..
Lets say i draw text in adobe and save it as bmp, doesnt facts allow me to open that up and save it as a lvl? so that the text is on my map (without the hastle of copying it onto the map "pixel-by-pixel")?
Anonymous - Mon Jan 06, 2003 6:09 pm
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Ok.. now i got a little further, i stried to "convert" a small image, and it said not big enough, so i took an image from a "new map" and pasted my little pic on that.. then it said error, bnut made the level, but the text wasnt there
Anonymous - Mon Jan 06, 2003 6:37 pm
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Ok.. this time made it that pink color ya get when ya de-convert.. still error..
Helicon - Mon Jan 06, 2003 10:20 pm
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fACTS doesnt do TEXT... per se.. its not going to print "letter tiles" to your map"

her is what it DOES do:

takes a 1024X1024 picel bmp and translates the pixels according to color into a lvl file... so if you color all one wall tile type pink it will use a specific wall tile definition, and green for another, so on....

YOU PROVIDE:
the tileset
the walltile definitions (which tiles do what, like corners)
the bmp

hope this helps.. get it to work and you will love it, god loves those FACTS guys...
Anonymous - Mon Jan 06, 2003 10:27 pm
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How do i "provide" the tileset? What i do is simply make a 1024x1024 image and at the top i write in the text i want to be on the map, it has no blurred edges its all one flat color. What i do is save it as test.bmp and in facts i click on the "map" tab, then click on convert, browse for "test.bmp" and open it. Then facts runs it and says "an error has accured". It produces test.lvl but its blank.

If you could, simply guide me thru the steps of "putting my text on the map"
Dr Brain - Mon Jan 06, 2003 11:07 pm
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Step 1: enter it in by hand like the rest of us.
SOS - Tue Jan 07, 2003 4:26 am
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You are doing it more or less right.

You need a tileset
OR
You are using a wrong colour
Or you didn't read MGB's post about bug reports and the error message wasn't just "Error" new_evil.gif
KrynetiX - Tue Jan 07, 2003 4:51 am
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I need the tileset, but how to i supply one?
KrynetiX - Tue Jan 07, 2003 4:52 am
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I need the tileset, but how to i supply one?

I took the EG map and i mad a bmp out of it allright, and i took that pink color in the tiles and thats what i used
SOS - Tue Jan 07, 2003 9:00 am
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You supply the tileset when it asks for it...
KrynetiX - Tue Jan 07, 2003 11:11 am
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it doesnt ask for it..
SOS - Tue Jan 07, 2003 4:02 pm
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Err... ok I think you need glasses now...
Helicon - Tue Jan 07, 2003 4:06 pm
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the "tileset is a mbp file attached to the front of a lvl. if you do not supply one , it will use the default. to tuse EG's hit fil >import itleset and find the EG MAP file and open in. save.
or you could choose the EG map file when FACTS DOES ask which tiles you would like to use... before you define the blocks that are walltiles
KrynetiX - Wed Jan 08, 2003 5:07 am
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you guys are lieng to me
Helicon - Wed Jan 08, 2003 2:50 pm
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it works fine for me... take it or leave it, you dont seem to be the one with the tightest grip on "truth" here
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