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LVZ/LVL Questions - I need help with Ship-Making, PLEEEZE

Anonymous - Sun Apr 25, 2004 3:04 pm
Post subject: I need help with Ship-Making, PLEEEZE
One of the things i could never get, shipmaking, if someone could walk me through, or take me on as an apprentice in shipmaking, i would greatly appreciate it, my email is impropero7@aol.com
SuSE - Sun Apr 25, 2004 3:14 pm
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there are basically two ways of making ship images

[1] 3D modelling a ship, then rendering it at lots of crispity angles

[2] drawing out a ship (vector/raster) and skipping rolling images (the ones for when ships turn) and then adding lighting effects to make it look 3D

of course you CAN just open up MSPaint and draw stuff with the pencil tool, too sa_tongue.gif
Phyran - Sat May 15, 2004 12:36 pm
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36 x 36 pixels or 40 x 40 pixels is standard ship sizes

use some kinda program like mspaint, photoshop or something else
make a image of said above pixels

then sprite/draw the ship look straight up

after that use SOS ship rotator program to rotate the ship
and there u have it: yer own ship
Mine GO BOOM - Sat May 15, 2004 11:15 pm
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Phyran wrote:
36 x 36 pixels or 40 x 40 pixels is standard ship sizes

Back in my day, ships were only 32x32 pixels. And they had to be drawn up hill, both ways, in five feet of snow.
SuSE - Sat May 15, 2004 11:52 pm
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back in my day, we had to use nothing but 0's to code each pixel's color
Dr Brain - Sun May 16, 2004 10:07 am
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http://ars.userfriendly.org/cartoons/?id=19990508
Cyan~Fire - Sun May 16, 2004 10:10 am
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Lol. I don't think Edit was that bad.
SuSE - Sun May 16, 2004 11:36 am
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heheh, good one
Smong - Tue May 18, 2004 9:29 am
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Edit is good when you get compile errors because it shows you the line numbers, wordpad doesn't.
myke - Tue May 18, 2004 7:37 pm
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SuSE wrote:
of course you CAN just open up MSPaint and draw stuff with the pencil tool, too sa_tongue.gif


^^my way of doing things...paint owns all
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