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Trash Talk - Free Optimizing C++ Compiler from Microsoft

k0zy - Sun Apr 18, 2004 1:26 pm
Post subject: Free Optimizing C++ Compiler from Microsoft
Quote:
"Microsoft has made the command line toolkit for Visual C++ available for a free download. You can use the toolkit to build applications and redistribute them if you want (though you should read the EULA for the details, as always). This is a nice boon for those that have to deal with cross-platform compatibility, especially since Microsoft has tried to make Visual C++ more conformant to the ISO C++ standard. Go forth and compile your favorite OSS or FS programs today. icon_wink.gif"

http://developers.slashdot.org/developers/04/04/18/0146234.shtml?tid=126&tid=156

Just posting, because from time to time there are questions which compiler to use for a MERVBot plugin.
This should be the 1st freeware compiler which is able to do that.

download@msdn [31,4 mb]

I'll test it on MERVBot.

Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole....
Mr Ekted - Sun Apr 18, 2004 2:00 pm
Post subject:
I'm sure someone will make a free GUI wrapper for it shortly.
k0zy - Sun Apr 18, 2004 3:28 pm
Post subject:
The compiler lacks "windows.h" and stuff...
After ripping the needed files from my vs.net install, I got it to compile the MERVBot default plugin.

Command I used to compile the plugin:
Code: Show/Hide
cl /LD spawn.cpp command.cpp


Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole....
Mine GO BOOM - Sun Apr 18, 2004 4:49 pm
Post subject:
Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole.... wrote:
The compiler lacks "windows.h" and stuff

Its only the compiler. You can download Window's SDK somewhere off their site (google for it).

Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole....
k0zy - Sun Apr 18, 2004 6:01 pm
Post subject:
Mine GO BOOM wrote:
[..]


Its only the compiler. You can download Window's SDK somewhere off their site (google for it).


Yeah, I did...
I'd need the Platform SDK. But I'm to lazy to download, because it's so big.
And I have VS.net installed anyways, so I just copied the files from one include directory to another.

Catid asked me to write a short tutorial on how to compile plugins with that compiler... but because of that sdk missing...

Also, it's not that hard: cl /LD spawn.cpp command.cpp
You just need the necessary includes...

EDIT: You can get the Platform SDK at http://www.microsoft.com/msdownload/platformsdk/sdkupdate/

Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole....
CypherJF - Sun Apr 18, 2004 6:59 pm
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Am I understanding this right, it'll compile it but into the .NET system? from what it seemed on MS's page. :/
Mine GO BOOM - Sun Apr 18, 2004 7:20 pm
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Quote:
Visual C++ can compile for multiple platforms, including the .NET Framework CLR.

It is a C/C++ compiler first, .NET compiler second.
50% Packetloss - Mon Apr 19, 2004 1:43 am
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for the SDK, all i need is the core sdk w/o the 64bit build environment only the 31mb one. And the debug tool right??
Smong - Tue Apr 20, 2004 9:11 am
Post subject:
Do you want to install and run SDKUpdate ActiveX Control? Anywhere you can get a .zip of the needed headers and stuff?

.NET Common Language Runtime, will that run SOS's map editor? Or is it even more bloatware? After reading this I'm not getting it.

VS .NET 2003, is that MSVC7 or what?
myke - Tue Apr 20, 2004 1:43 pm
Post subject:
yeah it's msvc7
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