General Questions - Ssme =_= Phyran - Fri Apr 02, 2004 7:00 pm Post subject: Ssme =_=
anyway to fix that off align thing when u import a custom tileset?
Doggeti - Sat Apr 03, 2004 4:44 am Post subject:
I don't know what you mean.
Phyran - Sat Apr 03, 2004 12:05 pm Post subject:
ummm i import a tileset (.bmp) into SSME but it shows up crooked
the tiles are SHOWN 2 pixels to the right of where they should be so it looks like it's overlapping the other tiles
Gravitron - Sat Apr 03, 2004 12:25 pm Post subject:
It is possible that the source you try to import is flawed.
If I am not mistaken (either it was just a suggestion or it was implemented) continuum supports more than the # ammount of original tiles in the VIE client, so SSME might experience malefunctions with imported tilesets made for continuum with these extra few tiles.
Dr Brain - Sat Apr 03, 2004 2:39 pm Post subject:
As far as I know (and being a sysop, I would have noticed) continuum supports no additional tiles.
Your original tileset is probably malformed.
Phyran - Sat Apr 03, 2004 6:03 pm Post subject:
it works perfectly fine under CLE though
note: i edited the tileset using photoshop after converting from FACTS
wEaViL - Sat Apr 03, 2004 6:31 pm Post subject:
Make sure it is still in 8 bit format otherwise it will mess up... i changed a tileset to 16bit i think it was and it was all messed up when i imported it.
Phyran - Sat Apr 03, 2004 8:05 pm Post subject:
i think its more of a bug in SSME than the tileset itself; yea my tileset is index color (256)
Anonymous - Tue Aug 31, 2004 2:02 pm Post subject:
whaa....
ShortyMatt - Tue Aug 31, 2004 2:32 pm Post subject:
the tiles will looked crooked because if u had some in 1 place in the tileset and u put a different 1 there.. but if u keep it 256 they should not jump slots to the right/left/etc
Mr Ekted - Tue Aug 31, 2004 3:26 pm Post subject:
We covered this in another thread. The tileset doesnt need to just be 8-bit. It needs to have all 256 colors in the palette. SSME does not load images using the BMP file format. It assumes things are at very specific offsets. I have no idea why ljc would have designed it this way.
Phyran - Tue Aug 31, 2004 5:44 pm Post subject:
there is a way to fix this off align thing in SSME for the tileset