warp in (lame).
or just use ASSS
in any case, the ".lvl or .cfg" is a no go. They just don't support it. Use big bombs, that's propbably the closest alternative
Qndre - Fri Mar 26, 2004 1:41 pm
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But bombs can't travel through walls, can they? He only wants a thor to hit a specific wall but not every.
wEaViL - Fri Mar 26, 2004 2:00 pm
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Black holes get rid of thor's... but it has to be shot into the dead center of it for it to work.
Gravitron - Sat Apr 03, 2004 6:58 am
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I know of powerball having a flag check of whether or not going through walls, but I believe that thor is hard coded to ignore anything but players.
Sorry.
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Black holes can get rid of anything/everything...
Phyran - Sat Apr 03, 2004 12:10 pm
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what about a variation of the safe miner plugin except for thors O.o
Smong - Mon Apr 05, 2004 10:21 am
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I thought powerballs bounced off wormholes, and that was used as a tactic to fire the ball faster than normal.
Dr Brain - Mon Apr 05, 2004 10:34 am
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They do bounce off them, but I don't know how you could fire them faster than normal.
Smong - Mon Apr 05, 2004 10:53 am
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As you fly near a wormhole you accelerate, the ball velocity is your velocity + what is in the settings. Another example is always use afterburners just before you fire the ball so it goes further.
Gravitron - Tue Apr 06, 2004 1:13 pm
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Wormhole can increase player's velocity (if settings instructs so), ball carriers player's own velocity, hence forth...