Code: Show/Hide struct PBall { Uint16 x, y; Sint16 xvel, yvel; Uint16 team; Uint16 ident; Uint16 carrier; Uint32 time; // Local timestamp on event (not constant) Uint32 hosttime; // Remote timestamp on event (constant until new event) Uint32 lastrecv; // Last update recv time (for timeout) }; |
Code: Show/Hide PID TIME MEANING
FFFF 00000000 ball removed from play FFFF xxxxxxxx ball set/spawned xxxx 00000000 ball carried by pid xxxx xxxxxxxx ball passed by pid |