Censor wrote: |
i got an image in paint, how do u put it into lvz (image is jpeg)? u know in other zones when u go in u see their zone name, i got a picture to do that, just need to know how to get it on . |
Quote: |
outfile=nameOfYourChoice.lvz
file=nameOfYourImage.jpg [objectimages] image0=nameOfYourImage.jpg [screenobjects] c-x,e25,image0,aftergauges,enterzone,1500,0 |
SuSE wrote: |
if I get bored enough I'll try and type up a full version to replace Mine's old Buildlevel/Makelevel FAQ info...and maybe a How To...probably just one or the other, though |
To SuSE: wrote: |
You said the 'levelfiles=' in [misc] in the .cfg file right? Well I did a Edit/Find and did a search for 'levelfiles=' but its no where in sight... Is it under a different name? |
SuSE wrote: |
find and alter (or ADD) the setting "levelfiles=nameOfYourChoice.lvz" in the [misc] section of the .cfg file |
Mine GO BOOM wrote: |
I spent most of my time decompiling the .lvz format instead of figuring out ways to help people use it. Though if you do feel like making a How To for it, I'd be more than willing to assist in it. |
Code: Show/Hide [Misc]
SlowFrameRate=0 MaxTimerDrift=15 AntiWarpSettleDelay=0 DisableScreenshot=0 WarpPointDelay=6000 DecoyAliveTime=3000 BounceFactor=22 SendPositionDelay=10 SlowFrameCheck=0 AllowSavedShips=1 SafetyLimit=90000 FrequencyShift=900 TickerDelay=1000 ExtraPositionData=0 WarpRadiusLimit=1024 ActivateAppShutdownTime=0 NearDeathLevel=0 VictoryMusic=1 FrequencyShipTypes=0 BannerPoints=5000 MaxLossesToPlay=0 SpectatorQuiet=0 TimedGame=0 SheepMessage=Sheep successfully cloned -- hello Dolly ResetScoreOnFrequencyChange=0 MaxPlaying=0 Levelfiles=Trigun.lvz <---[Here]---< |