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LVZ/LVL Questions - LVZ Encryption

WarFan - Sat Jan 10, 2004 9:59 am
Post subject: LVZ Encryption
Is it possible to encrypt an lvz to keep your files private? Maybe an added feature in the next lvztoolkit would be the ability to password protect your lvz's so only the owner can extract and edit the files.
Dr Brain - Sat Jan 10, 2004 10:10 am
Post subject:
How would continuum decrypt it?
WarFan - Sat Jan 10, 2004 10:55 am
Post subject:
ok, maybe not a total encryption but maybe like a way to password protect it. The server could still read it but lvztoolkit would ask for a password if it was. Its just a general question if its possible. A way to keep original art and sound files private.
Dr Brain - Sat Jan 10, 2004 1:05 pm
Post subject:
Possible to have the lvz toolkit ask for a password, yes, but it would be so rediculusly simple to bypass, that it's a waste of perfectly good dev time.
WarFan - Sat Jan 10, 2004 1:17 pm
Post subject:
Thanks for your opinion
SuSE - Sat Jan 10, 2004 2:32 pm
Post subject:
even if you could encrypt it, you could still get the contents if they're loaded in an arena

if you want to slow up the n00bs from ripping off your images directly from a downloaded .lvz file, try saving in .png format and then renaming the extension to .bm2
Cyan~Fire - Sat Jan 10, 2004 3:51 pm
Post subject:
Akai wrote:
f you want to slow up the n00bs from ripping off your images directly from a downloaded .lvz file, try saving in .png format and then renaming the extension to .bm2

rofl

SS/Continuum (except for the game itself lol) is a very open-source community. There's basically no way to keep something private icon_razz.gif. I'd put a little readme.txt in the lvz that says some copyright stuff so you can screw people who use your stuff.
Cyan~Fire - Sat Jan 10, 2004 3:56 pm
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Sorry double post. Got some weird error about maximum script execution time exceeded too.
WarFan - Sat Jan 10, 2004 4:37 pm
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Cyan~Fire wrote:
[..]


rofl

SS/Continuum (except for the game itself lol) is a very open-source community. There's basically no way to keep something private icon_razz.gif. I'd put a little readme.txt in the lvz that says some copyright stuff so you can screw people who use your stuff.


Then I think the client should be released to a real dev team icon_smile.gif
CypherJF - Sat Jan 10, 2004 8:11 pm
Post subject:
simple solution.. pay a lawyer to copyright your art; and get the courts to issue supena's and wallah you can protect your art that way.. otherwise good luck XD


btw copyright lawyers are $$ XD... lol
Cyan~Fire - Sun Jan 11, 2004 12:45 pm
Post subject:
Well you don't need a lawyer to copyright your art, the copyright notice automatically does that.

This message (c) David Tombs 2004. (Aww this board doesn't let you use HTML character codes!) {But you can use ALT+0169, aka © -MGB}

Now this message is protected by international copyright laws. (Don't worry I'm not going to kill you if you quote me icon_razz.gif)

But it does require a lawyer to prosecute people for using your copyrighted materials without permission. But you usually get enough money that the lawyer $$ doesn't come out of your own pocket.
Anonymous - Sun Feb 08, 2004 1:27 pm
Post subject: nah..
I don't think its that easy to legally copyright something, cyan. Copyrights cost money =P But atleast with a fake copyright, you can fool someone into believing it =P
Cyan~Fire - Sun Feb 08, 2004 8:47 pm
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I'm almost positive copyrights are free. The only part that costs money is suing the people who violate it. But I haven't actually researched it, you may be right.
Dr Brain - Sun Feb 08, 2004 9:27 pm
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If you use a PNG, embed your (C) into the picture. That way when someone steals it without modification, it's easy to prove.
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