D1st0rt - Fri Jan 02, 2004 10:54 am
Post subject:
what if you do *objon publicly then pm the target player with *objoff? Wouldn't that be simpler if it works?
Cyan~Fire - Fri Jan 02, 2004 4:39 pm
Post subject:
The problem is not with viewing objects, it's with positioning objects.
I noticed that in MERV .39, there's a new struct called lvzObject, which seems to have properties that you can change. But, there doesn't seem to be any functions using it yet. Maybe there's hope for 'dynamic' lvz's in the future?
Smong - Mon Jan 05, 2004 11:41 am
Post subject:
I think it is possible to move lvz, that was why merv 39 beta was released. Although lvz that have coordinates relative to a player's ship is not yet implemented (it has been suggested many times).