Bot Questions - Mervbot37 prob BlueDragon - Sat Nov 22, 2003 12:24 am Post subject: Mervbot37 prob
how do I use the !buy command I will post the Invbot.ini below for you to look at and the Marvbot.ini
[Store]
//set to 1 to turn on or 0 to turn off.
Recharge=1
Energy=1
Rotation=0
Stealth=1
Cloak=1
XRadar=1
Warp=0
Guns=1
Bombs=1
BBullets=1
Thruster=1
TopSpeed=1
FullCharge=0
Shutdown=0
MultiFire=1
Proximity=1
Super=1
Shields=1
Shrapnel=1
AntiWarp=1
Repel=1
Burst=1
Decoy=1
Thor=1
MultiPrize=0
Brick=1
Rocket=1
Portal=1
ScoreReset=1
[Inventory]
//set to 1 for on or 0 for off.
Recharge=0
Energy=0
Rotation=0
Stealth=1
Cloak=1
XRadar=1
Warp=0
Guns=1
Bombs=1
BBullets=1
Thruster=0
TopSpeed=0
FullCharge=0
Shutdown=0
MultiFire=1
Proximity=0
Super=0
Shields=0
Shrapnel=0
AntiWarp=0
Repel=1
Burst=1
Decoy=1
Thor=1
MultiPrize=0
Brick=1
Rocket=1
Portal=1
ScoreReset=1
[Price]
//all prices can be changed but don't use neg numbers unless you want it to reward the player for buying it.
Recharge=30
Energy=20
Rotation=25
Stealth=160
Cloak=160
XRadar=150
Warp=20
Guns=100
Bombs=100
BBullets=15
Thruster=20
TopSpeed=30
FullCharge=200
Shutdown=30
MultiFire=10
Proximity=20
Super=8000
Shields=6000
Shrapnel=20
AntiWarp=300
Repel=15
Burst=30
Decoy=10
Thor=1000
MultiPrize=500
Brick=300
Rocket=100
Portal=50
ScoreReset=1000
[Money Setup]
//Change MoneyName 0-5, 0 = creds, 1 = gold, 2 = silver, 3 = coins, 4 = gil, 5 = other that you name in MoneyNameOther(make it one word or put in _ to make it one word or it will not work... may be a bug in MervBot, will have to ask Catid about it).
MoneyName=5
MoneyNameOther=energy
Flag=1000
Goal=500
//TeamKill must not be neg numbers, results of using neg numbers not tested... it may crash bot or just reward teamkilling.
TeamKill=30
Kill=15
and the MERVbot.ini
// WARNING: Do not copy deprecated SSBot.INI or MERVBot.INI contents here.
// README.TXT has a Quick Setup guide.
[Login]
Zone=205.186.82.189:15000
// Keeps a Logins.txt file to help remember passwords
RecordLogins=1
// Adjust when arena settings restrict resolution
ResX=1280
ResY=1024
[Database]
Spawns=Spawns.txt
// The following change as in-game state changes:
Commands=Commands.txt
Operators=Operators.txt
// Database automatic save interval (in seconds)
SaveInterval=300
[Misc]
// Terminal window caption
WindowCaption=MERVBot terminal
// Maximum number of in-game spawns (3 is absolute maximum)
MaxSpawns=3
// Mask ban information so it remains constant but different from your own
MaskBan=0
// Allow players to send .WAV files to the bot (not stored on disk)
PlayerVoices=0
// No terminal output. This will speed up the bot noticeably
NoTerminal=0
// Ignore commands in public chat? It gets annoying.
DisablePubCommands=0
[Security]
// Log chatter to BotName.log (slow diagnostic tool)
ChatterLog=1
// Should I listen to (possibly spoofed) remote private messages?
RemoteInterpreter=1
// If so, should I listen to remote private messages from passworded operators?
RemoteOperator=1
// Encrypt network traffic? (required sg1.34.12+)
EncryptMode=1
[Registration]
// Change these if the bot has trouble creating new accounts
Name=Jarlan
Email=cat02e@fsu.edu
State=Florida
Age=18
ExplodyThingy - Sat Nov 22, 2003 12:31 pm Post subject:
Ok, you need to use spawn.txt to setup the spawns and modules.
YourBot:YourBotsPassword:0:Invbot:StaffPassword
This will load the Invbot module into the bot. you can also try !load invbot while in-game.
BlueDragon - Sat Nov 22, 2003 7:13 pm Post subject:
ok in your YourBot:YourBotsPassword:0:Invbot:StaffPassword
mine goes like this:
YourBot:YourBotsPassword:0:Invbot:mod/smod/sysop
would i change the mod/smod/sysop to the sysop password?
Cyan~Fire - Sat Nov 22, 2003 8:57 pm Post subject:
Yes.
If your subject is accurate, you're using MERVBot 37. Why not use 39 or 38? That may be causing problems too.
D1st0rt - Sat Nov 22, 2003 10:27 pm Post subject:
No offense, but INVBot sucks. Use TM_Mer instead. I used to use InvBot but it was laggy and made my bot crash. TM_Mer is customizable, you can do more, and it is insanely faster. BlueDragon - Sun Nov 23, 2003 2:24 am Post subject:
D1st0rt where would i get TM_Mer?? Please post a link
Cyan~Fire - Sun Nov 23, 2003 8:10 am Post subject: http://www.mervbot.com/files/plugins/TM%20Mer.zip
Almost every plugin is available on www.mervbot.com. In the future, please do a search there before asking where something is.